Demonstrating GPU Parallelized Robot Simulation and Rendering for Generalizable Embodied AI with ManiSkill3

Simulation has enabled unprecedented computescalable approaches to robot learning.However, many existing simulation frameworks typically support a narrow range of scenes/tasks and lack features critical for scaling generalizable robotics and sim2real.We introduce and open source ManiSkill3, the fastest state-visual GPU parallelized robotics simulator with contact-rich physics targeting generalizable manipulation.ManiSkill3 supports GPU parallelization of many aspects including simulation+rendering, heterogeneous simulation, pointclouds/voxels visual input, and more.GPU Simulation with rendering on ManiSkill3 uses 2-3x less GPU memory usage than other platforms and achieves up to 30,000+ FPS in benchmarked environments due to minimal python/pytorch overhead in the system, simulation on the GPU, and the use of the SAPIEN parallel rendering system.Tasks that used to take hours to train can now take minutes.We further provide the most comprehensive range of GPU parallelized environments/tasks spanning 12 distinct domains including but not limited to mobile manipulation, drawing, humanoids, and dextrous manipulation in realistic scenes designed by artists or real-world digital twins.In addition, millions of demonstration frames are provided from motion planning, RL, and teleoperation.ManiSkill3 also provides a comprehensive set of baselines that span popular RL and learning-from-demonstrations algorithms.

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Publication Details

Published
2025-06-21
DOI
https://doi.org/10.15607/rss.2025.xxi.021
Citations
10
Primary Topic
Modular Robots and Swarm Intelligence
Type
article
Field-Weighted Citation Impact
7.13
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Demonstrating GPU Parallelized Robot Simulation and Rendering for Generalizable Embodied AI with ManiSkill3

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article

Demonstrating GPU Parallelized Robot Simulation and Rendering for Generalizable Embodied AI with ManiSkill3

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article en
10 citations

Abstract

Simulation has enabled unprecedented computescalable approaches to robot learning.However, many existing simulation frameworks typically support a narrow range of scenes/tasks and lack features critical for scaling generalizable robotics and sim2real.We introduce and open source ManiSkill3, the fastest state-visual GPU parallelized robotics simulator with contact-rich physics targeting generalizable manipulation.ManiSkill3 supports GPU parallelization of many aspects including simulation+rendering, heterogeneous simulation, pointclouds/voxels visual input, and more.GPU Simulation with rendering on ManiSkill3 uses 2-3x less GPU memory usage than other platforms and achieves up to 30,000+ FPS in benchmarked environments due to minimal python/pytorch overhead in the system, simulation on the GPU, and the use of the SAPIEN parallel rendering system.Tasks that used to take hours to train can now take minutes.We further provide the most comprehensive range of GPU parallelized environments/tasks spanning 12 distinct domains including but not limited to mobile manipulation, drawing, humanoids, and dextrous manipulation in realistic scenes designed by artists or real-world digital twins.In addition, millions of demonstration frames are provided from motion planning, RL, and teleoperation.ManiSkill3 also provides a comprehensive set of baselines that span popular RL and learning-from-demonstrations algorithms.

Openalex Percentile: Top 2%
Modular Robots and Swarm Intelligence
7.13
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