A Rule-Template-Based Simulation Method for Automatic Generation of Spacecraft TT&C Interface
Addressing the limitations of insufficient flexibility and efficiency bottlenecks inherent in traditional interface generation and simulation methods for spacecraft telemetry, tracking, and command (TT&C) systems, this paper presents a novel configuration architecture grounded in rule engine computation and modular template topology. The implementation of a dynamic rule parsing mechanism coupled with an extensible template framework facilitates autonomous orchestration and real-time adaptive rendering of interface elements. It effectively resolves critical issues including maintenance difficulties in hard-coded patterns and poor fault tolerance in pre-configured approaches. The system significantly enhances the response speed of human-machine interaction platforms in mission-intensive scenarios while supporting personalized demand customization for multi-position users. This technical solution provides reliable support for rapid deployment of complex aerospace missions.
Authors
- Xiaohui Liu (ORCID: https://orcid.org/0000-0001-9450-8320)
- Xiao Cheng (ORCID: https://orcid.org/0000-0001-6910-6565)
- Gang Guo (ORCID: https://orcid.org/0009-0003-8516-3035)
- Yi Miao
- Lichun Li (ORCID: https://orcid.org/0000-0003-0827-0307)
- Yan Meng (ORCID: https://orcid.org/0000-0002-0614-8968)
Institutions
- Beijing Aerospace Flight Control Center (CN)
Publication Details
- Published
- 2025-07-11
- DOI
- https://doi.org/10.1109/ieeeconf65522.2025.11137123
- Primary Topic
- Spacecraft Design and Technology
- Type
- article
- Field-Weighted Citation Impact
- 0.00