The Problem of Authenticity in AI-Based Virtual Idols: The Combined Absence of Mythos and Logos

This study begins with following question: What qualities do human-based virtual idols possess that AI-based virtual idols lack? Rather than attributing the difference merely to physical presence or emotional resonance, this research seeks to uncover how the notion of authenticity is constructed differently within the frameworks of logos and mythos. To this end, the study proposes a “fandom framework” for analyzing the formation and enjoyment patterns of K-Pop idol fandoms through the dual lens of logos and mythos. This framework is then applied to a comparative analysis of PLAVE, a human-based virtual idol group, and MAVE:, an AI-based virtual idol group. Using digital ethnographic methods, the study investigates the fandom perceptions and reactions by analyzing online and offline activities and user comments from official channels (X and YouTube) between January and June 2025. The findings reveal that while AI-based virtual idols initially attract attention due to their technical sophistication and elaborate planning, the absence of mythos, which underlies emotional immersion and interacts with logos driven entertainment strategies, emerges as a key barrier to deeper fandom engagement. This absence relegates AI-based idols to mere objects of information consumption, limiting their reception to curiosity or entertainment rather than emotional investment. Without the mythic structures of identification, idealization, and devotion, these idols struggle to generate genuine fandom. Moreover, while AI-based virtual idols demonstrate a global reach and transnational potential as a new genre of cultural content, this paper argues that the development of a sustainable fandom requires the establishment of an AI-specific ontology, emotional resonance mechanisms, and participatory narrative strategies.

Authors

Publication Details

Journal
Academic Association of Global Cultural Contents
Published
2025-08-31
DOI
https://doi.org/10.32611/jgcc.2025.8.64.251
Primary Topic
Artificial Intelligence in Games
Type
article
Field-Weighted Citation Impact
0.00
Controls
|||
ALL TIME
JAN
FEB
MAR
APR
MAY
JUN
JUL
AUG
SEP
OCT
article

The Problem of Authenticity in AI-Based Virtual Idols: The Combined Absence of Mythos and Logos

Younjung Oh
Academic Association of Global Cultural Contents
Artificial Intelligence in Games
article

The Problem of Authenticity in AI-Based Virtual Idols: The Combined Absence of Mythos and Logos

Younjung Oh
article en

Abstract

This study begins with following question: What qualities do human-based virtual idols possess that AI-based virtual idols lack? Rather than attributing the difference merely to physical presence or emotional resonance, this research seeks to uncover how the notion of authenticity is constructed differently within the frameworks of logos and mythos. To this end, the study proposes a “fandom framework” for analyzing the formation and enjoyment patterns of K-Pop idol fandoms through the dual lens of logos and mythos. This framework is then applied to a comparative analysis of PLAVE, a human-based virtual idol group, and MAVE:, an AI-based virtual idol group. Using digital ethnographic methods, the study investigates the fandom perceptions and reactions by analyzing online and offline activities and user comments from official channels (X and YouTube) between January and June 2025. The findings reveal that while AI-based virtual idols initially attract attention due to their technical sophistication and elaborate planning, the absence of mythos, which underlies emotional immersion and interacts with logos driven entertainment strategies, emerges as a key barrier to deeper fandom engagement. This absence relegates AI-based idols to mere objects of information consumption, limiting their reception to curiosity or entertainment rather than emotional investment. Without the mythic structures of identification, idealization, and devotion, these idols struggle to generate genuine fandom. Moreover, while AI-based virtual idols demonstrate a global reach and transnational potential as a new genre of cultural content, this paper argues that the development of a sustainable fandom requires the establishment of an AI-specific ontology, emotional resonance mechanisms, and participatory narrative strategies.

Academic Association of Global Cultural ContentsVol. 64
Openalex Percentile: Top 88%
Artificial Intelligence in Games
AI Navigator

Ask Laika to Summarize, Analyze, and Connect papers live on the map.

Summarize Papers & Methodologies

Extract key findings, datasets, and comparative methods across publications.

Benchmark Rankings & Visual Analytics

Rank top research institutions, authors, funders, topics, and journals by Field-Weighted Citation Impact (FWCI) and paper volume with instant charts.

Connect Distant Disciplines

Bridge topological clusters on the map to find hidden collaborative intersections.