MetaTwin: A Collaborative XR Platform for Seamless Physical-Virtual Synchronization

This paper presents MetaTwin, a collaborative platform that enables seamless synchronization between physical and virtual realms for co-existing Extended Reality (XR) experiences. MetaTwin employs a hybrid decentralized server architecture to synchronize user interactions and environments within a shared space, allowing users to collaborate and socialize across physical locations while experiencing the convergence of real and virtual spaces. Integrated IoT devices act as both physical and virtual entities, supporting shared control and enabling resource sharing, such as presentation slides and music. We detail the configuration and deployability of MetaTwin as a solution for XR collaboration. To evaluate performance and feasibility, we compared MetaTwin with an existing XR platform and conducted an ablation study to identify the benefits and limitations of our approach. Additionally, a user study investigates the impact of spatial and temporal synchronization offsets on collaboration quality. Our findings inform the development of operational guidelines for future collaborative XR platforms.

Authors

Institutions

Publication Details

Journal
Proceedings of the ACM on Interactive Mobile Wearable and Ubiquitous Technologies
Published
2025-09-03
DOI
https://doi.org/10.1145/3749533
Citations
1
Primary Topic
Robotics and Automated Systems
Type
article
Field-Weighted Citation Impact
1.21
Controls
|||
ALL TIME
JAN
FEB
MAR
APR
MAY
JUN
JUL
AUG
SEP
OCT
article

MetaTwin: A Collaborative XR Platform for Seamless Physical-Virtual Synchronization

Jin Ryong Kim, Sungjoo Kang, Ayush Bhardwaj, Dongbeom Ko et al.
1 citations
Proceedings of the ACM on Interactive Mobile Wearable and Ubiquitous Technologies
Robotics and Automated Systems
1.21
article

MetaTwin: A Collaborative XR Platform for Seamless Physical-Virtual Synchronization

Jin Ryong Kim, Sungjoo Kang, Ayush Bhardwaj, Dongbeom Ko, Ashish Pratap, Edilberto F. Carrizales
article en
1 citations

Abstract

This paper presents MetaTwin, a collaborative platform that enables seamless synchronization between physical and virtual realms for co-existing Extended Reality (XR) experiences. MetaTwin employs a hybrid decentralized server architecture to synchronize user interactions and environments within a shared space, allowing users to collaborate and socialize across physical locations while experiencing the convergence of real and virtual spaces. Integrated IoT devices act as both physical and virtual entities, supporting shared control and enabling resource sharing, such as presentation slides and music. We detail the configuration and deployability of MetaTwin as a solution for XR collaboration. To evaluate performance and feasibility, we compared MetaTwin with an existing XR platform and conducted an ablation study to identify the benefits and limitations of our approach. Additionally, a user study investigates the impact of spatial and temporal synchronization offsets on collaboration quality. Our findings inform the development of operational guidelines for future collaborative XR platforms.

Proceedings of the ACM on Interactive Mobile Wearable and Ubiquitous TechnologiesVol. 9(3)
Electronics and Telecommunications Research Institute (KR), The University of Texas at Dallas (US)
Openalex Percentile: Top 17%
Robotics and Automated Systems
1.21
AI Navigator

Ask Laika to Summarize, Analyze, and Connect papers live on the map.

Summarize Papers & Methodologies

Extract key findings, datasets, and comparative methods across publications.

Benchmark Rankings & Visual Analytics

Rank top research institutions, authors, funders, topics, and journals by Field-Weighted Citation Impact (FWCI) and paper volume with instant charts.

Connect Distant Disciplines

Bridge topological clusters on the map to find hidden collaborative intersections.

MetaTwin: A Collaborative XR Platform for Seamless Physical-Virtual Synchronization — Jin Ryong Kim, Sungjoo Kang, et al. · Proceedings of the ACM on Interactive Mobile Wearable and Ubiquitous Technologies (2025) | TGRS Research Map | TGRS