The Design and Implementation of Game Teaching in Scientific Education Activities
With the rapid development of science and technology, people's demand for talents with the ability of inquiry, logical reasoning, and innovation is increasing, and the pre-school training of children's scientific inquiry and logical thinking has also been widely concerned and valued by parents and teachers. In kindergartens, scientific education, as one of the five major areas of teaching activities, plays a crucial role in the cultivation of children's ability in this area, and can potentially affect children's attitude towards new things and exploration methods in future science. In kindergartens, there are still problems such as children's low interest and participation in scientific activities, the lack of interest and rationality in scientific activity design, and the lack of kindergarten attention. Combined with the game, the main and preferred learning way of preschool children. Based on this, this paper puts forward suggestions on the interaction between teachers and children, such as providing children's thinking time and appropriate feedback, and methods and focuses of game teaching.
Authors
- Wenqi Zhang
Institutions
- Taizhou University (CN)
Publication Details
- Journal
- Lecture Notes in Education Psychology and Public Media
- Published
- 2025-09-03
- DOI
- https://doi.org/10.54254/2753-7048/2025.ns26422
- Primary Topic
- Educational Games and Gamification
- Type
- article
- Field-Weighted Citation Impact
- 0.00