Oze: Decentralized Graph-Based Concurrency Control for Long-Running Update Transactions

This paper proposes Oze, a concurrency control protocol that handles heterogeneous workloads, including long-running update transactions. Oze explores a large scheduling space using a multi-version serialization graph to reduce false positives. Oze manages the graph in a decentralized manner to exploit many cores in modern servers. We further propose an OLTP benchmark, BoMB (Bill of Materials Benchmark), based on a use case in an actual manufacturing company. BoMB consists of one long-running update transaction and five short transactions that conflict with each other. Experiments using BoMB show that Oze can handle the long-running update transaction while achieving four orders of magnitude higher throughput than state-of-the-art optimistic and multi-version protocols and up to five times higher throughput than pessimistic protocols. We also show Oze performs comparably with existing techniques even in a typical OLTP workload, TPC-C, thanks to a protocol switching mechanism.

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Publication Details

Journal
Proceedings of the VLDB Endowment
Published
2025-04-01
DOI
https://doi.org/10.14778/3742728.3742730
Primary Topic
Distributed systems and fault tolerance
Type
article
Field-Weighted Citation Impact
0.00
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article

Oze: Decentralized Graph-Based Concurrency Control for Long-Running Update Transactions

Jun Nemoto, Takashi Kambayashi, Takashi Hoshino, Hideyuki Kawashima
Proceedings of the VLDB Endowment
Distributed systems and fault tolerance
article

Oze: Decentralized Graph-Based Concurrency Control for Long-Running Update Transactions

Jun Nemoto, Takashi Kambayashi, Takashi Hoshino, Hideyuki Kawashima
article en

Abstract

This paper proposes Oze, a concurrency control protocol that handles heterogeneous workloads, including long-running update transactions. Oze explores a large scheduling space using a multi-version serialization graph to reduce false positives. Oze manages the graph in a decentralized manner to exploit many cores in modern servers. We further propose an OLTP benchmark, BoMB (Bill of Materials Benchmark), based on a use case in an actual manufacturing company. BoMB consists of one long-running update transaction and five short transactions that conflict with each other. Experiments using BoMB show that Oze can handle the long-running update transaction while achieving four orders of magnitude higher throughput than state-of-the-art optimistic and multi-version protocols and up to five times higher throughput than pessimistic protocols. We also show Oze performs comparably with existing techniques even in a typical OLTP workload, TPC-C, thanks to a protocol switching mechanism.

Proceedings of the VLDB EndowmentVol. 18(8)
Keio University (JP)
Openalex Percentile: Top 73%
Distributed systems and fault tolerance
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