Translating FlexSim Models into Virtual Reality Environments
Computer-generated digital environments have become an essential part in modern simulation-based education. Among the leading platforms, FlexSim stands out as a simulation software that enables the development and visualization of complex, three-dimensional (3D) process models. It provides its users with an extremely realistic visual representation of modelled objects and enables detailed observation and analysis of the simulated processes. The main objective of this paper is to explore the transformation of an interactive 3D simulation model into an immersive virtual reality (VR) experience, utilizing the integrated VR capabilities of FlexSim to demonstrate the potential to improve student engagement in education. This form of simulation supports experiential learning and helps to bridge the gap between theoretical knowledge and real-world applications. In recent years, new technology in the form of virtual reality hardware, and particular in head mounted devices (HMD), has opened up new possibilities for immersive engagement in education and training environments. In response to this technological shift, simulation tools such as FlexSim have begun to integrate VR capabilities that allow users to experience simulations in a fully immersive virtual environment. This integration of VR into simulation platforms offers significant potential for maritime and logistics higher education institutions, where hands-on training is critical.
Authors
- David Bačnar (ORCID: https://orcid.org/0000-0001-5160-3571)
- Mladen Jardas (ORCID: https://orcid.org/0000-0002-2696-8496)
- Demir Barić (ORCID: https://orcid.org/0000-0001-5993-0323)
- Luka Liker
Institutions
- University of Rijeka (HR)
Publication Details
- Published
- 2025-06-02
- DOI
- https://doi.org/10.1109/mipro65660.2025.11131880
- Primary Topic
- Business Process Modeling and Analysis
- Type
- article
- Field-Weighted Citation Impact
- 0.00