Cooperative Hybrid Multi-Agent Pathfinding Based on Shared Exploration Maps

Abstract Multi-Agent Pathfinding is used in areas including multi-robot formations, warehouse logistics, and intelligent vehicles. However, many environments are incomplete or frequently change, making it difficult for standard centralized planning or pure reinforcement learning to maintain both global solution quality and local flexibility. This paper introduces a hybrid framework that integrates D* Lite global search with multi-agent reinforcement learning, using a switching mechanism and an anti-freezing strategy to handle dynamic conditions and crowded settings. We evaluate the framework in the discrete POGEMA environment and compare it with baseline methods. Experimental outcomes indicate that the proposed framework substantially improves success rate, collision rate, and path efficiency. The model is further tested on the EyeSim platform, where it maintains feasible Pathfinding under frequent changes and large-scale robot deployments.

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Publication Details

Journal
Journal of Intelligent & Robotic Systems
Published
2025-09-02
DOI
https://doi.org/10.1007/s10846-025-02304-6
Citations
2
Primary Topic
Robotic Path Planning Algorithms
Type
article
Field-Weighted Citation Impact
2.55

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article

Cooperative Hybrid Multi-Agent Pathfinding Based on Shared Exploration Maps

Thomas Bräunl, Xiangrui Kong, Hui Zhang, Ning Liu et al.
2 citations
Journal of Intelligent & Robotic Systems
Robotic Path Planning Algorithms
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article

Cooperative Hybrid Multi-Agent Pathfinding Based on Shared Exploration Maps

Thomas Bräunl, Xiangrui Kong, Hui Zhang, Ning Liu, Sen Shen
article en
2 citations

Abstract

Abstract Multi-Agent Pathfinding is used in areas including multi-robot formations, warehouse logistics, and intelligent vehicles. However, many environments are incomplete or frequently change, making it difficult for standard centralized planning or pure reinforcement learning to maintain both global solution quality and local flexibility. This paper introduces a hybrid framework that integrates D* Lite global search with multi-agent reinforcement learning, using a switching mechanism and an anti-freezing strategy to handle dynamic conditions and crowded settings. We evaluate the framework in the discrete POGEMA environment and compare it with baseline methods. Experimental outcomes indicate that the proposed framework substantially improves success rate, collision rate, and path efficiency. The model is further tested on the EyeSim platform, where it maintains feasible Pathfinding under frequent changes and large-scale robot deployments.

Journal of Intelligent & Robotic SystemsVol. 111(3)
Chinese University of Hong Kong (HK), The University of Western Australia (AU)
University of Western Australia
Openalex Percentile: Top 9%
Robotic Path Planning Algorithms
2.55
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