STRESSmission as a new stress reduction and mood boosting tool: a proof of concept study

Introduction and aim:In the post-COVID-19 era, mental resilience is crucial to cope with stress effectively.Thus, a psycho-educational game called STRESSmission was created.It consists of 54 cards divided into sections relating to the body (Soma), the psyche (Psyche), and social interactions (Polis).The aim of the study was to compare the subjective stress and mood levels before and after the game in group of students and seniors.Additionally, a survey was conducted on its attractiveness and the desire to purchase the game. Material and methods:The study was conducted among 206 participants in two age groups: students (n = 102) and seniors (n = 104).In Study 1, the impact of the game on stress levels was measured using a tool (a game element) called the STRESSometer, while mood swings were measured by the Mood Barometer.Study 2 evaluated the game using a customized questionnaire with open-ended questions, among 114 participants to assess its attractiveness and the desire to purchase the game.Results: We found a decrease in subjective stress levels and an increase in reported mood levels in both groups after playing STRESSmission, with the effect on stress levels more pronounced in students, and no difference between groups in mood.Most participants rated the game as attractive and worth buying, with more significant results for students.Conclusions: We provided preliminary evidence that the STRESSmission game can be a tool for lowering subjective feelings of stress and improving mood in students and seniors.

Authors

Publication Details

Journal
Neuropsychiatria i Neuropsychologia
Published
2025-01-01
DOI
https://doi.org/10.5114/nan.2025.153831
Primary Topic
Resilience and Mental Health
Type
article
Field-Weighted Citation Impact
0.00

Funders

Controls
|||
ALL TIME
JAN
FEB
MAR
APR
MAY
JUN
JUL
AUG
SEP
OCT
article

STRESSmission as a new stress reduction and mood boosting tool: a proof of concept study

Edyta Bonk, Joanna H. Śliwowska, Katarzyna Archanowicz-Kudelska
Neuropsychiatria i Neuropsychologia
Resilience and Mental Health
article

STRESSmission as a new stress reduction and mood boosting tool: a proof of concept study

Edyta Bonk, Joanna H. Śliwowska, Katarzyna Archanowicz-Kudelska
article en

Abstract

Introduction and aim:In the post-COVID-19 era, mental resilience is crucial to cope with stress effectively.Thus, a psycho-educational game called STRESSmission was created.It consists of 54 cards divided into sections relating to the body (Soma), the psyche (Psyche), and social interactions (Polis).The aim of the study was to compare the subjective stress and mood levels before and after the game in group of students and seniors.Additionally, a survey was conducted on its attractiveness and the desire to purchase the game. Material and methods:The study was conducted among 206 participants in two age groups: students (n = 102) and seniors (n = 104).In Study 1, the impact of the game on stress levels was measured using a tool (a game element) called the STRESSometer, while mood swings were measured by the Mood Barometer.Study 2 evaluated the game using a customized questionnaire with open-ended questions, among 114 participants to assess its attractiveness and the desire to purchase the game.Results: We found a decrease in subjective stress levels and an increase in reported mood levels in both groups after playing STRESSmission, with the effect on stress levels more pronounced in students, and no difference between groups in mood.Most participants rated the game as attractive and worth buying, with more significant results for students.Conclusions: We provided preliminary evidence that the STRESSmission game can be a tool for lowering subjective feelings of stress and improving mood in students and seniors.

Neuropsychiatria i NeuropsychologiaVol. 20(1-2)
European Commission
Openalex Percentile: Top 68%
Resilience and Mental Health
AI Navigator

Ask Laika to Summarize, Analyze, and Connect papers live on the map.

Summarize Papers & Methodologies

Extract key findings, datasets, and comparative methods across publications.

Benchmark Rankings & Visual Analytics

Rank top research institutions, authors, funders, topics, and journals by Field-Weighted Citation Impact (FWCI) and paper volume with instant charts.

Connect Distant Disciplines

Bridge topological clusters on the map to find hidden collaborative intersections.