TAC-Twin: A Rapid Framework for Personalized Doppelgänger Avatar Creation Using a Modular Virtual Human Pipeline

We present an end-to-end framework for rapidly creating interactive, personalized avatars for scalable training and simulation applications. Built as an extension of the Virtual Human Toolkit, the framework integrates technologies for audio-visual sensing, speech recognition, natural language processing, nonverbal behavior generation, and high-fidelity text-to-speech synthesis. A personalized avatar is defined here as a real-time, embodied digital representation of an actual individual rather than a generic character. The creation pipeline requires only a single facial photograph, processed through a photorealistic character generation workflow, then refined, customized, and deployed in a real-time 3D environment for integration with conversational AI and synthetic voice generation. The system also supports rapid generation of generic avatars from high-quality synthetic headshots produced by generative AI, enabling the creation of diverse, realistic or stylized cohorts within minutes. Our initial use case examines whether personalized avatars enhance engagement, motivation, and performance compared to generic avatars, with the hypothesis that personalization increases relevance, identification, and learning outcomes. We describe the architecture, avatar creation pipeline, and role of generative AI in accelerating development, and share early implementation insights.

Authors

Publication Details

Journal
AHFE international
Published
2025-01-01
DOI
https://doi.org/10.54941/ahfe1006807
Primary Topic
Human Motion and Animation
Type
article
Field-Weighted Citation Impact
0.00
Controls
|||
ALL TIME
JAN
FEB
MAR
APR
MAY
JUN
JUL
AUG
SEP
OCT
article

TAC-Twin: A Rapid Framework for Personalized Doppelgänger Avatar Creation Using a Modular Virtual Human Pipeline

Arno Hartholt, Andrew M. Leeds, Ed Fast, Edwin Sookiassian et al.
AHFE international
Human Motion and Animation
article

TAC-Twin: A Rapid Framework for Personalized Doppelgänger Avatar Creation Using a Modular Virtual Human Pipeline

Arno Hartholt, Andrew M. Leeds, Ed Fast, Edwin Sookiassian, Kevin Kim
article en

Abstract

We present an end-to-end framework for rapidly creating interactive, personalized avatars for scalable training and simulation applications. Built as an extension of the Virtual Human Toolkit, the framework integrates technologies for audio-visual sensing, speech recognition, natural language processing, nonverbal behavior generation, and high-fidelity text-to-speech synthesis. A personalized avatar is defined here as a real-time, embodied digital representation of an actual individual rather than a generic character. The creation pipeline requires only a single facial photograph, processed through a photorealistic character generation workflow, then refined, customized, and deployed in a real-time 3D environment for integration with conversational AI and synthetic voice generation. The system also supports rapid generation of generic avatars from high-quality synthetic headshots produced by generative AI, enabling the creation of diverse, realistic or stylized cohorts within minutes. Our initial use case examines whether personalized avatars enhance engagement, motivation, and performance compared to generic avatars, with the hypothesis that personalization increases relevance, identification, and learning outcomes. We describe the architecture, avatar creation pipeline, and role of generative AI in accelerating development, and share early implementation insights.

AHFE internationalVol. 198
Openalex Percentile: Top 72%
Human Motion and Animation
AI Navigator

Ask Laika to Summarize, Analyze, and Connect papers live on the map.

Summarize Papers & Methodologies

Extract key findings, datasets, and comparative methods across publications.

Benchmark Rankings & Visual Analytics

Rank top research institutions, authors, funders, topics, and journals by Field-Weighted Citation Impact (FWCI) and paper volume with instant charts.

Connect Distant Disciplines

Bridge topological clusters on the map to find hidden collaborative intersections.

TAC-Twin: A Rapid Framework for Personalized Doppelgänger Avatar Creation Using a Modular Virtual Human Pipeline — Arno Hartholt, Andrew M. Leeds, et al. · AHFE international (2025) | TGRS Research Map | TGRS