Work in Progress: Effects of Enforcing International Law on Cyber Conflict Using Wargaming

Background: Cybersecurity wargames are used to explore strategic decision-making, risk management, and behavioural responses in simulated conflict scenarios. They provide a framework for evaluating not only technical vulnerabilities but also human factors and policy implications. Aim: This paper investigates whether a fictitious cybersecurity wargame may be used to assess the potential impact of an international cyber regulatory body on state behaviour during cyber conflict. Methods: To evaluate its effectiveness, we designed an experimental wargame that simulates cyber conflict scenarios involving regulatory oversight. The game includes controls for testing hypotheses about decision-making, user behaviour, and policy responses, aiming to produce generalisable insights. Results: Based on the findings, regulatory frameworks influence state strategies but pose challenges in enforcing norms and ensuring legitimacy in attribution. The wargame highlights tensions between policy design and states' reluctance to accept external authority during conflict. Conclusion: The review of the proposed approach indicates that experimental wargaming is a valid method for examining cyber conflict dynamics and international law enforcement. As part of the future work, we aim to apply this model to real and hypothetical scenarios to further explore group dynamics and geopolitical constraints.

Authors

Institutions

Publication Details

Published
2025-06-30
DOI
https://doi.org/10.1109/eurospw67616.2025.00051
Primary Topic
Cybersecurity and Cyber Warfare Studies
Type
article
Field-Weighted Citation Impact
0.00
Controls
|||
ALL TIME
JAN
FEB
MAR
APR
MAY
JUN
JUL
AUG
SEP
OCT
article

Work in Progress: Effects of Enforcing International Law on Cyber Conflict Using Wargaming

Ievgeniia Kuzminykh, Bogdan Ghita, Aidan Marchildon
Cybersecurity and Cyber Warfare Studies
article

Work in Progress: Effects of Enforcing International Law on Cyber Conflict Using Wargaming

Ievgeniia Kuzminykh, Bogdan Ghita, Aidan Marchildon
article en

Abstract

Background: Cybersecurity wargames are used to explore strategic decision-making, risk management, and behavioural responses in simulated conflict scenarios. They provide a framework for evaluating not only technical vulnerabilities but also human factors and policy implications. Aim: This paper investigates whether a fictitious cybersecurity wargame may be used to assess the potential impact of an international cyber regulatory body on state behaviour during cyber conflict. Methods: To evaluate its effectiveness, we designed an experimental wargame that simulates cyber conflict scenarios involving regulatory oversight. The game includes controls for testing hypotheses about decision-making, user behaviour, and policy responses, aiming to produce generalisable insights. Results: Based on the findings, regulatory frameworks influence state strategies but pose challenges in enforcing norms and ensuring legitimacy in attribution. The wargame highlights tensions between policy design and states' reluctance to accept external authority during conflict. Conclusion: The review of the proposed approach indicates that experimental wargaming is a valid method for examining cyber conflict dynamics and international law enforcement. As part of the future work, we aim to apply this model to real and hypothetical scenarios to further explore group dynamics and geopolitical constraints.

King's College London (GB), University of Plymouth (GB)
Openalex Percentile: Top 73%
Cybersecurity and Cyber Warfare Studies
AI Navigator

Ask Laika to Summarize, Analyze, and Connect papers live on the map.

Summarize Papers & Methodologies

Extract key findings, datasets, and comparative methods across publications.

Benchmark Rankings & Visual Analytics

Rank top research institutions, authors, funders, topics, and journals by Field-Weighted Citation Impact (FWCI) and paper volume with instant charts.

Connect Distant Disciplines

Bridge topological clusters on the map to find hidden collaborative intersections.