A hawkeye on tiktok usage and its impact on youth

The present investigation offers significant qualitative and quantitative perspectives to enhance the understanding of digital culture research. This study uses a mixed-methods research methodology to investigate how young people in Pakistan feel about TikTok. A questionnaire with both closed-ended and open-ended questions that was intended for Pakistani youth between the ages of 15 and 30 was used to gather data. The data collection involved a sample of 150 participants, with 33.3% identifying as male and 66.6% as female. A wide range of feelings and attitudes were revealed by qualitative analysis, including content analysis, which highlighted the varied significance of TikTok in influencing respondent’s ideas and perspectives.

Authors

Institutions

Publication Details

Journal
Integration of Mankind and Society
Published
2025-02-20
DOI
https://doi.org/10.56770/ims2025213
Citations
1
Primary Topic
Educational Games and Gamification
Type
article
Field-Weighted Citation Impact
3.44
Controls
|||
ALL TIME
JAN
FEB
MAR
APR
MAY
JUN
JUL
AUG
SEP
OCT
article

A hawkeye on tiktok usage and its impact on youth

Tasneem Bashir
1 citations
Integration of Mankind and Society
Educational Games and Gamification
3.44
article

A hawkeye on tiktok usage and its impact on youth

Tasneem Bashir
article en
1 citations

Abstract

The present investigation offers significant qualitative and quantitative perspectives to enhance the understanding of digital culture research. This study uses a mixed-methods research methodology to investigate how young people in Pakistan feel about TikTok. A questionnaire with both closed-ended and open-ended questions that was intended for Pakistani youth between the ages of 15 and 30 was used to gather data. The data collection involved a sample of 150 participants, with 33.3% identifying as male and 66.6% as female. A wide range of feelings and attitudes were revealed by qualitative analysis, including content analysis, which highlighted the varied significance of TikTok in influencing respondent’s ideas and perspectives.

Integration of Mankind and SocietyVol. 2(1)
Islamia University of Bahawalpur (PK)
Openalex Percentile: Top 8%
Educational Games and Gamification
3.44
AI Navigator

Ask Laika to Summarize, Analyze, and Connect papers live on the map.

Summarize Papers & Methodologies

Extract key findings, datasets, and comparative methods across publications.

Benchmark Rankings & Visual Analytics

Rank top research institutions, authors, funders, topics, and journals by Field-Weighted Citation Impact (FWCI) and paper volume with instant charts.

Connect Distant Disciplines

Bridge topological clusters on the map to find hidden collaborative intersections.