Design and Development of Point-and-Click Serious Games for the Prevention of Musculoskeletal Disorders

Musculoskeletal disorders (MSDs) remain a critical occupational health challenge, often exacerbated by repetitive motions, awkward postures, and insufficient awareness among workers. Traditional training methods for MSD prevention frequently lack engagement, diminishing their impact. This article presents the design and development of Safe@Work , a point-and-click serious game created to enhance awareness and promote preventive strategies for MSDs in workplace settings. Developed through a multidisciplinary approach involving ergonomists, game designers, and computer scientists, the game simulates realistic workplace scenarios—such as wheel assembly and brake installation—where players identify risks and propose ergonomic improvements. Built using the Unity engine, Safe@Work integrates educational objectives with immersive gameplay elements, including quizzes, mini-games, and scenario-based challenges. Preliminary feedback from ergonomics professionals indicates that the game fosters user engagement and conveys prevention concepts effectively. While initial results are promising, further empirical evaluation is necessary to assess its impact on behavior change and knowledge retention in the real-world.

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Publication Details

Journal
Proceedings of the Human Factors and Ergonomics Society Annual Meeting
Published
2025-09-01
DOI
https://doi.org/10.1177/10711813251369792
Primary Topic
Educational Games and Gamification
Type
article
Field-Weighted Citation Impact
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article

Design and Development of Point-and-Click Serious Games for the Prevention of Musculoskeletal Disorders

Farzan Sasangohar, Mohsen Zare, Bernard Mignot, Sofiane Medjram
Proceedings of the Human Factors and Ergonomics Society Annual Meeting
Educational Games and Gamification
article

Design and Development of Point-and-Click Serious Games for the Prevention of Musculoskeletal Disorders

Farzan Sasangohar, Mohsen Zare, Bernard Mignot, Sofiane Medjram
article en

Abstract

Musculoskeletal disorders (MSDs) remain a critical occupational health challenge, often exacerbated by repetitive motions, awkward postures, and insufficient awareness among workers. Traditional training methods for MSD prevention frequently lack engagement, diminishing their impact. This article presents the design and development of Safe@Work , a point-and-click serious game created to enhance awareness and promote preventive strategies for MSDs in workplace settings. Developed through a multidisciplinary approach involving ergonomists, game designers, and computer scientists, the game simulates realistic workplace scenarios—such as wheel assembly and brake installation—where players identify risks and propose ergonomic improvements. Built using the Unity engine, Safe@Work integrates educational objectives with immersive gameplay elements, including quizzes, mini-games, and scenario-based challenges. Preliminary feedback from ergonomics professionals indicates that the game fosters user engagement and conveys prevention concepts effectively. While initial results are promising, further empirical evaluation is necessary to assess its impact on behavior change and knowledge retention in the real-world.

Proceedings of the Human Factors and Ergonomics Society Annual MeetingVol. 69(1)
Université de technologie de belfort-montbéliard (FR), Université Marie et Louis Pasteur (FR), Texas A&M University (US)
Openalex Percentile: Top 75%
Educational Games and Gamification
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