Avatar Identification and Psychological Ownership of Virtual Items: Key Drivers of Post-Purchase Intention in Online Games

Post-purchase behavioral intentions for virtual goods are a critical yet underexplored aspect of the customer journey, particularly in avatar-mediated environments like video games. Building on avatar identification and psychological ownership theories, this study investigates how the perception of key in-game elements—avatars and virtual items—influences consumer satisfaction, repurchase intention, and positive word-of-mouth. We collected and analyzed survey data from 439 online gamers using structural equation modeling. The findings reveal that avatar identification significantly boosts consumer satisfaction, repurchase intention, and word-of-mouth through the psychological ownership of virtual items. These results emphasize the importance of fostering strong associations between players, avatars, and virtual items to encourage post-purchase behaviors. For game developers, focusing on enhancing these associations can lead to increased player retention and revenue.

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Publication Details

Journal
Galactica Media Journal of Media Studies
Published
2025-09-01
DOI
https://doi.org/10.46539/gmd.v7i3.590
Primary Topic
Diverse Topics in Contemporary Research
Type
article
Field-Weighted Citation Impact
0.00

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article

Avatar Identification and Psychological Ownership of Virtual Items: Key Drivers of Post-Purchase Intention in Online Games

Xin Lyu, Yi An
Galactica Media Journal of Media Studies
Diverse Topics in Contemporary Research
article

Avatar Identification and Psychological Ownership of Virtual Items: Key Drivers of Post-Purchase Intention in Online Games

Xin Lyu, Yi An
article en

Abstract

Post-purchase behavioral intentions for virtual goods are a critical yet underexplored aspect of the customer journey, particularly in avatar-mediated environments like video games. Building on avatar identification and psychological ownership theories, this study investigates how the perception of key in-game elements—avatars and virtual items—influences consumer satisfaction, repurchase intention, and positive word-of-mouth. We collected and analyzed survey data from 439 online gamers using structural equation modeling. The findings reveal that avatar identification significantly boosts consumer satisfaction, repurchase intention, and word-of-mouth through the psychological ownership of virtual items. These results emphasize the importance of fostering strong associations between players, avatars, and virtual items to encourage post-purchase behaviors. For game developers, focusing on enhancing these associations can lead to increased player retention and revenue.

Galactica Media Journal of Media StudiesVol. 7(3)
Communication University of China (CN)
National Office for Philosophy and Social Sciences, Fundamental Research Funds for the Central Universities
Openalex Percentile: Top 73%
Diverse Topics in Contemporary Research
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Avatar Identification and Psychological Ownership of Virtual Items: Key Drivers of Post-Purchase Intention in Online Games — Xin Lyu, Yi An · Galactica Media Journal of Media Studies (2025) | TGRS Research Map | TGRS