Efektivitas Media Interaktif Animasi Berbasis Kahoot Terhadap Minat Belajar Siswa pada Mata Pelajaran IPAS Kelas 3 SD Negeri 3 Purwawinangun

This research endeavors to examine the efficacy of employing Kahoot-integrated interactive animated tools to stimulate the learning enthusiasm of third-grade pupils at SD Negeri 3 Purwawinangun in the subjects of Science and Social Studies (IPAS). The method used in this study was quantitative with a non-equivalent control group design. The study encompasses 40 students, categorized into both experimental and control divisions. The instruments utilized for gathering data encompass surveys gauging learning interest, observational assessments, dialogues with participants, and documentary evidence. Analytical procedures applied to the data encompass normality assessments, homogeneity evaluations, an autonomous sample t-test analysis, and computations of N-Gain scores. The results indicate marked variations in learning interest levels between pupils exposed to Kahoot-supported interactive animated resources and those educated via standard methodologies. This medium has been validated to amplify student participation, encourage energetic involvement, and cultivate an agreeable educational atmosphere. Thus, the employment of Kahoot-integrated interactive animated tools is demonstrably effective in elevating students’ eagerness to learn IPAS within the context of primary education.

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Publication Details

Journal
Indo-MathEdu Intellectuals Journal
Published
2025-08-31
DOI
https://doi.org/10.54373/imeij.v6i5.4121
Primary Topic
Educational Methods and Media Use
Type
article
Field-Weighted Citation Impact
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article

Efektivitas Media Interaktif Animasi Berbasis Kahoot Terhadap Minat Belajar Siswa pada Mata Pelajaran IPAS Kelas 3 SD Negeri 3 Purwawinangun

Dita Komala Sari, Dudung Abdu Salam
Indo-MathEdu Intellectuals Journal
Educational Methods and Media Use
article

Efektivitas Media Interaktif Animasi Berbasis Kahoot Terhadap Minat Belajar Siswa pada Mata Pelajaran IPAS Kelas 3 SD Negeri 3 Purwawinangun

Dita Komala Sari, Dudung Abdu Salam
article en

Abstract

This research endeavors to examine the efficacy of employing Kahoot-integrated interactive animated tools to stimulate the learning enthusiasm of third-grade pupils at SD Negeri 3 Purwawinangun in the subjects of Science and Social Studies (IPAS). The method used in this study was quantitative with a non-equivalent control group design. The study encompasses 40 students, categorized into both experimental and control divisions. The instruments utilized for gathering data encompass surveys gauging learning interest, observational assessments, dialogues with participants, and documentary evidence. Analytical procedures applied to the data encompass normality assessments, homogeneity evaluations, an autonomous sample t-test analysis, and computations of N-Gain scores. The results indicate marked variations in learning interest levels between pupils exposed to Kahoot-supported interactive animated resources and those educated via standard methodologies. This medium has been validated to amplify student participation, encourage energetic involvement, and cultivate an agreeable educational atmosphere. Thus, the employment of Kahoot-integrated interactive animated tools is demonstrably effective in elevating students’ eagerness to learn IPAS within the context of primary education.

Indo-MathEdu Intellectuals JournalVol. 6(5)
Universitas Kuningan (ID), Universitas Muhammadiyah Kuningan
Openalex Percentile: Top 66%
Educational Methods and Media Use
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