Efficacy of a Special Relativity Game-Based Learning Tool <b></b>
Teaching modern physics, particularly special theory of relativity (STR), is challenging because of its abstract nature which requires thought experiments. This mixed-methods study was designed, developed and assessed a Special Relativity Game of Games (SRGoG) to overcome such challenges and enhance learning. Guided by a Plan-Do-Check-Act (PDCA) framework, and a convenience sampling technique, several students and teachers from a state university evaluated the game-based learning (GBL) tool’s efficacy. Quantitative data indicated the game to be very acceptable for both its content validity (M = 4.85, SD = 0.35) and instructional and technical quality (M = 4.81, SD = 0.42). Qualitative findings, have also shown valuable feedback implying its student-centered characteristics such as educational, easy-to-use, user-friendly, and engaging. These results suggest the potential use of the board game for instructional purposes.
Authors
- Faith Celeste Ole (ORCID: https://orcid.org/0000-0001-6248-4168)
- John Rey Busime
- Vincent Algarme
- Joeylene Bene
- John Lester Polines
Institutions
- Carlos Hilado Memorial State University (PH)
Publication Details
- Journal
- International Journal of Studies in Education and Science
- Published
- 2025-08-30
- DOI
- https://doi.org/10.46328/ijses.5491
- Primary Topic
- Educational Games and Gamification
- Type
- article
- Field-Weighted Citation Impact
- 0.00