The Ethics of Virtual Gaming Spaces: An Inquiry into "Virtualized Killing"

Killing behavior in video games, as a cultural phenomenon unique to the digital age, has always been at the core of ethical controversy. Judgments regarding the ethical legitimacy of such behavior should consistently prioritize the player's subjective will: when players engage in the game voluntarily and without subjective malicious intent, virtualized killing possesses moral immunity due to its detachment from the real-world moral context. However, players' cognitive perceptions are often dually influenced by technological and rule-based factors, forming new moral concepts during specific gaming practices.

Authors

Publication Details

Journal
Journal of Computing and Electronic Information Management
Published
2025-08-29
DOI
https://doi.org/10.54097/41en0659
Primary Topic
Digital Games and Media
Type
article
Field-Weighted Citation Impact
0.00
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article

The Ethics of Virtual Gaming Spaces: An Inquiry into "Virtualized Killing"

Beihan Zhang
Journal of Computing and Electronic Information Management
Digital Games and Media
article

The Ethics of Virtual Gaming Spaces: An Inquiry into "Virtualized Killing"

Beihan Zhang
article en

Abstract

Killing behavior in video games, as a cultural phenomenon unique to the digital age, has always been at the core of ethical controversy. Judgments regarding the ethical legitimacy of such behavior should consistently prioritize the player's subjective will: when players engage in the game voluntarily and without subjective malicious intent, virtualized killing possesses moral immunity due to its detachment from the real-world moral context. However, players' cognitive perceptions are often dually influenced by technological and rule-based factors, forming new moral concepts during specific gaming practices.

Journal of Computing and Electronic Information ManagementVol. 18(1)
Openalex Percentile: Top 69%
Digital Games and Media
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The Ethics of Virtual Gaming Spaces: An Inquiry into "Virtualized Killing" — Beihan Zhang · Journal of Computing and Electronic Information Management (2025) | TGRS Research Map | TGRS