Effectiveness of Using Math Kids Game Media to Improve Addition Ability in Intellectual Disability Students at SLB Negeri 2 Yogyakarta

This study examines the effectiveness of Math Kids Game media in improving addition skills among students with intellectual disabilities at SLB Negeri 2 Yogyakarta. The research involved two participants, one male and one female, using a pre-experimental one-group pre-test post-test design. Data collection included pre- and post-test assessments analyzed through descriptive qualitative methods with narrative and graphical representation. Results indicated a significant improvement in addition skills, with pre-test scores averaging 50% and post-test scores rising to 95%. The findings highlight the potential of interactive, game-based learning tools to enhance motivation, engagement, and comprehension in special education settings. This study underscores the importance of integrating innovative media into teaching practices to create inclusive and effective learning environments, suggesting broader applications for similar tools in other academic domains.

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Publication Details

Journal
SPECIAL Special and Inclusive Education Journal
Published
2024-10-31
DOI
https://doi.org/10.36456/special.vol5.no2.a9785
Primary Topic
Sports and Physical Education Research
Type
article
Field-Weighted Citation Impact
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article

Effectiveness of Using Math Kids Game Media to Improve Addition Ability in Intellectual Disability Students at SLB Negeri 2 Yogyakarta

Shanti Purwasih
SPECIAL Special and Inclusive Education Journal
Sports and Physical Education Research
article

Effectiveness of Using Math Kids Game Media to Improve Addition Ability in Intellectual Disability Students at SLB Negeri 2 Yogyakarta

Shanti Purwasih
article en

Abstract

This study examines the effectiveness of Math Kids Game media in improving addition skills among students with intellectual disabilities at SLB Negeri 2 Yogyakarta. The research involved two participants, one male and one female, using a pre-experimental one-group pre-test post-test design. Data collection included pre- and post-test assessments analyzed through descriptive qualitative methods with narrative and graphical representation. Results indicated a significant improvement in addition skills, with pre-test scores averaging 50% and post-test scores rising to 95%. The findings highlight the potential of interactive, game-based learning tools to enhance motivation, engagement, and comprehension in special education settings. This study underscores the importance of integrating innovative media into teaching practices to create inclusive and effective learning environments, suggesting broader applications for similar tools in other academic domains.

SPECIAL Special and Inclusive Education JournalVol. 5(2)
Yogyakarta State University (ID)
Openalex Percentile: Top 42%
Sports and Physical Education Research
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Effectiveness of Using Math Kids Game Media to Improve Addition Ability in Intellectual Disability Students at SLB Negeri 2 Yogyakarta — Shanti Purwasih · SPECIAL Special and Inclusive Education Journal (2024) | TGRS Research Map | TGRS