Enhancing VR Usability: New Testing Procedure and Industrial Case Study

In the search for ever more efficient ways to develop the innovative products of tomorrow, companies are increasingly using virtual reality (VR) tools. It is highly important that the VR systems used have a sufficiently high usability to ensure effective and smooth interaction. However, there is currently no approach specifically suited to evaluating the usability of VR systems. This publication presents a procedure for assessing the usability of VR systems, accompanied by an industrial case study. It explains exactly how the procedure was developed, highlights key challenges, and outlines the modifications needed for further improvement.

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Publication Details

Journal
Procedia CIRP
Published
2025-01-01
DOI
https://doi.org/10.1016/j.procir.2025.08.117
Citations
1
Primary Topic
Augmented Reality Applications
Type
article
Field-Weighted Citation Impact
1.28

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article

Enhancing VR Usability: New Testing Procedure and Industrial Case Study

Hans-Patrick Balzerkiewitz, Carsten Stechert, Ali Abughalia
1 citations
Procedia CIRP
Augmented Reality Applications
1.28
article

Enhancing VR Usability: New Testing Procedure and Industrial Case Study

Hans-Patrick Balzerkiewitz, Carsten Stechert, Ali Abughalia
article en
1 citations

Abstract

In the search for ever more efficient ways to develop the innovative products of tomorrow, companies are increasingly using virtual reality (VR) tools. It is highly important that the VR systems used have a sufficiently high usability to ensure effective and smooth interaction. However, there is currently no approach specifically suited to evaluating the usability of VR systems. This publication presents a procedure for assessing the usability of VR systems, accompanied by an industrial case study. It explains exactly how the procedure was developed, highlights key challenges, and outlines the modifications needed for further improvement.

Procedia CIRPVol. 136
Ostfalia University of Applied Sciences (DE)
AiF Projekt
Openalex Percentile: Top 16%
Augmented Reality Applications
1.28
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