Gamification in Photovoltaic Education
This paper introduces a gamified learning framework for photovoltaics (PV) education, developed through the EU-funded TRANSIT and PROMISE projects. Recognizing the pedagogical challenges of teaching complex PV principles and practical operation and maintenance (O&M) skills, the framework leverages interactive, game-based methodologies. The TRANSIT Online Training Platform utilizes scenario-based simulations and multiplayer environments for foundational concepts and PV system design. Complementing this, the PROMISE project incorporates two custom-designed board games to explore O&M complexities: a "tycoon"-style game for introductory concepts and a facilitator-guided game for in-depth discussions. Preliminary results indicate increased learner engagement, knowledge retention, and enhanced problem-solving skills, bridging the gap between theoretical knowledge and real-world application in PV systems. Future efforts will focus on scaling the platform and integrating advanced technologies.
Authors
- Carlos Meza (ORCID: https://orcid.org/0000-0001-8269-5894)
- Yoselyn Walsh (ORCID: https://orcid.org/0000-0002-6113-4593)
- Carmel Azzopardi
- Brian Bartolo
- Brian Azzopardi (ORCID: https://orcid.org/0000-0002-7776-9390)
- Austeja Mockeviciute-Azzopardi
- Melodie de l’Epine
- Vlad Costea
Institutions
- Instituto Tecnológico de Costa Rica (CR)
- Heritage Malta (MT)
- Anhalt University of Applied Sciences (DE)
- Institut Icare (CH)
Publication Details
- Published
- 2025-06-08
- DOI
- https://doi.org/10.1109/pvsc59419.2025.11132608
- Citations
- 1
- Primary Topic
- Educational Games and Gamification
- Type
- article
- Field-Weighted Citation Impact
- 3.44