State-Based Quasi-Potential Game

This paper expands the quasi-potential game framework to state-based spaces, focusing on the synchronous dynamics between state-based games. Two novel concepts, state-based quasi-potential game (SQPG) and strongly state-based quasi-potential game (SSQPG), are proposed. A formal definition of synchronization in state-based games is first established, along with its necessary and sufficient conditions. The concept of strong synchronization is then introduced as an extension, together with its criteria. A representative example demonstrates the proposed theoretical results. This research enriches the theoretical framework of state-based games and increased the flexibility in game design as well.

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Publication Details

Journal
IEEE Control Systems Letters
Published
2025-01-01
DOI
https://doi.org/10.1109/lcsys.2025.3604378
Primary Topic
Game Theory and Applications
Type
article
Field-Weighted Citation Impact
0.00
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article

State-Based Quasi-Potential Game

Wang Jinhuan, Yining Zhang
IEEE Control Systems Letters
Game Theory and Applications
article

State-Based Quasi-Potential Game

Wang Jinhuan, Yining Zhang
article en

Abstract

This paper expands the quasi-potential game framework to state-based spaces, focusing on the synchronous dynamics between state-based games. Two novel concepts, state-based quasi-potential game (SQPG) and strongly state-based quasi-potential game (SSQPG), are proposed. A formal definition of synchronization in state-based games is first established, along with its necessary and sufficient conditions. The concept of strong synchronization is then introduced as an extension, together with its criteria. A representative example demonstrates the proposed theoretical results. This research enriches the theoretical framework of state-based games and increased the flexibility in game design as well.

IEEE Control Systems Letters
Hebei University of Technology (CN)
Openalex Percentile: Top 73%
Game Theory and Applications
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