Active Inference and Human–Computer Interaction

Active Inference is a closed-loop computational theoretical basis for understanding behaviour, based on agents with internal probabilistic generative models that encode their beliefs about how hidden states in their environment cause their sensations. We review Active Inference and how it could be applied to model the human–computer interaction loop. Active Inference provides a coherent framework for managing generative models of humans, their environments, sensors and interface components. It informs off-line design and supports real-time, online adaptation. It provides model-based explanations for behaviours observed in HCI, and new conceptual tools with the potential to measure important concepts such as agency and engagement in interaction. We discuss how Active Inference offers a new basis for a theory of interaction in HCI, tools for design of modern, complex sensor-based systems, and integration of artificial intelligence technologies, enabling it to cope with diversity in human users and contexts. We discuss the practical challenges in implementing such Active Inference-based systems.

Authors

Institutions

Publication Details

Journal
ACM Transactions on Computer-Human Interaction
Published
2025-08-29
DOI
https://doi.org/10.1145/3762812
Citations
1
Primary Topic
Embodied and Extended Cognition
Type
article
Field-Weighted Citation Impact
1.43
Controls
|||
ALL TIME
JAN
FEB
MAR
APR
MAY
JUN
JUL
AUG
SEP
OCT
article

Active Inference and Human–Computer Interaction

John Williamson, Roderick Murray‐Smith, Sebastian Stein
1 citations
ACM Transactions on Computer-Human Interaction
Embodied and Extended Cognition
1.43
article

Active Inference and Human–Computer Interaction

John Williamson, Roderick Murray‐Smith, Sebastian Stein
article en
1 citations

Abstract

Active Inference is a closed-loop computational theoretical basis for understanding behaviour, based on agents with internal probabilistic generative models that encode their beliefs about how hidden states in their environment cause their sensations. We review Active Inference and how it could be applied to model the human–computer interaction loop. Active Inference provides a coherent framework for managing generative models of humans, their environments, sensors and interface components. It informs off-line design and supports real-time, online adaptation. It provides model-based explanations for behaviours observed in HCI, and new conceptual tools with the potential to measure important concepts such as agency and engagement in interaction. We discuss how Active Inference offers a new basis for a theory of interaction in HCI, tools for design of modern, complex sensor-based systems, and integration of artificial intelligence technologies, enabling it to cope with diversity in human users and contexts. We discuss the practical challenges in implementing such Active Inference-based systems.

ACM Transactions on Computer-Human InteractionVol. 32(6)
University of Glasgow (GB)
Openalex Percentile: Top 16%
Embodied and Extended Cognition
1.43
AI Navigator

Ask Laika to Summarize, Analyze, and Connect papers live on the map.

Summarize Papers & Methodologies

Extract key findings, datasets, and comparative methods across publications.

Benchmark Rankings & Visual Analytics

Rank top research institutions, authors, funders, topics, and journals by Field-Weighted Citation Impact (FWCI) and paper volume with instant charts.

Connect Distant Disciplines

Bridge topological clusters on the map to find hidden collaborative intersections.