Developing Design Principles for an Augmented Paper-Based Mathematics Learning Environment from an Embodied Cognition Perspective: Focusing on the Exploration of the Volume of a Sphere

This study developed design principles for an augmented paper-based mathematics learning environment (APMLE) from an embodied cognition perspective and applied them to a lesson on exploring the volume of a sphere. The AR mathematics worksheet (ARMW), which overlays digital content onto static, physical paper-based worksheets, supports intuitive and immersive learning by integrating the advantages of paper media with handheld AR-based digital tools. This study investigates how such environments affect students' conceptual understanding in mathematics. Through a literature review, seven conceptual components were identified to form initial design principles. These principles were refined through expert validation and usability testing to ensure internal validity. The revised principles were then implemented in a classroom lesson and evaluated through retrospective analysis to examine their external validity. As a result, seven final design principles were developed: (1) the Principle of Mathematical Concept Orientation, (2) the Principle of Autonomy, (3) the Principle of Connection, (4) the Principle of Action Affordance, (5) the Principle of Perceptual Structure Formation, (6) the Principle of Reflection through Multiple Modalities and Formalization, and (7) the Principle of AR Tool Incorporation. In actual classroom settings, students engaged in embodied exploration by interacting with both the AR tool and the paper worksheet, using visual and verbal representations to construct mathematical meaning. The results demonstrate that APMLE can serve not only as a visual aid but also as a central medium for supporting embodied learning and conceptual development in mathematics. This study presents both theoretical and practical implications for the design and application of AR-based tools in educational contexts.

Authors

Publication Details

Published
2025-06-30
DOI
https://doi.org/10.57090/sm.2025.06.27.2.301
Primary Topic
Education and Learning Interventions
Type
article
Field-Weighted Citation Impact
0.00
Controls
|||
ALL TIME
JAN
FEB
MAR
APR
MAY
JUN
JUL
AUG
SEP
OCT
article

Developing Design Principles for an Augmented Paper-Based Mathematics Learning Environment from an Embodied Cognition Perspective: Focusing on the Exploration of the Volume of a Sphere

Yun Joo Yoo, Huiling Wang
Education and Learning Interventions
article

Developing Design Principles for an Augmented Paper-Based Mathematics Learning Environment from an Embodied Cognition Perspective: Focusing on the Exploration of the Volume of a Sphere

Yun Joo Yoo, Huiling Wang
article en

Abstract

This study developed design principles for an augmented paper-based mathematics learning environment (APMLE) from an embodied cognition perspective and applied them to a lesson on exploring the volume of a sphere. The AR mathematics worksheet (ARMW), which overlays digital content onto static, physical paper-based worksheets, supports intuitive and immersive learning by integrating the advantages of paper media with handheld AR-based digital tools. This study investigates how such environments affect students' conceptual understanding in mathematics. Through a literature review, seven conceptual components were identified to form initial design principles. These principles were refined through expert validation and usability testing to ensure internal validity. The revised principles were then implemented in a classroom lesson and evaluated through retrospective analysis to examine their external validity. As a result, seven final design principles were developed: (1) the Principle of Mathematical Concept Orientation, (2) the Principle of Autonomy, (3) the Principle of Connection, (4) the Principle of Action Affordance, (5) the Principle of Perceptual Structure Formation, (6) the Principle of Reflection through Multiple Modalities and Formalization, and (7) the Principle of AR Tool Incorporation. In actual classroom settings, students engaged in embodied exploration by interacting with both the AR tool and the paper worksheet, using visual and verbal representations to construct mathematical meaning. The results demonstrate that APMLE can serve not only as a visual aid but also as a central medium for supporting embodied learning and conceptual development in mathematics. This study presents both theoretical and practical implications for the design and application of AR-based tools in educational contexts.

Vol. 27(2)
Openalex Percentile: Top 66%
Education and Learning Interventions
AI Navigator

Ask Laika to Summarize, Analyze, and Connect papers live on the map.

Summarize Papers & Methodologies

Extract key findings, datasets, and comparative methods across publications.

Benchmark Rankings & Visual Analytics

Rank top research institutions, authors, funders, topics, and journals by Field-Weighted Citation Impact (FWCI) and paper volume with instant charts.

Connect Distant Disciplines

Bridge topological clusters on the map to find hidden collaborative intersections.