Sosialisasi Peran Virtual Reality terhadap Pembelajaran dan Edukasi

Education orients on the process of transferring and acquiring knowledge and skills from learning activities. With the use of Virtual Reality (VR) in education, it can help students to experiment with the learned concepts and assess their implications within the virtual environment. The idea and implementation of VR in education are crucial since they enhance the student’s learning experience and process to understand various concepts and implement them to solve problems. Therefore, this socialization aims to provide deeper insights to the students of SMA Chandra Kumala Medan on how VR can help them improve their learning experience and performance. At this event, the socialization is conducted by following three sessions: (1) material presentation, (2) questions and answers session, and (3) VR demonstration where the students can take part. The results show that the students are highly engaged in all three sessions. It is found in the questions asked by the students, from how to create a virtual environment to the roles and impact of VR in real life (e.g., business). These findings indicate that the students are interested in how VR can improve their learning experience by understanding and testing new ideas or concepts within the virtual environment.

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Publication Details

Journal
ABDIKAN Jurnal Pengabdian Masyarakat Bidang Sains dan Teknologi
Published
2025-05-20
DOI
https://doi.org/10.55123/abdikan.v4i2.5022
Primary Topic
Educational Methods and Media Use
Type
article
Field-Weighted Citation Impact
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article

Sosialisasi Peran Virtual Reality terhadap Pembelajaran dan Edukasi

Okky Putra Barus, Romindo Romindo, Jefri Junifer Pangaribuan, Triandes Sinaga et al.
1 links
ABDIKAN Jurnal Pengabdian Masyarakat Bidang Sains dan Teknologi
Educational Methods and Media Use
article

Sosialisasi Peran Virtual Reality terhadap Pembelajaran dan Edukasi

Okky Putra Barus, Romindo Romindo, Jefri Junifer Pangaribuan, Triandes Sinaga, Kevin Bastian Sirait
article en

Abstract

Education orients on the process of transferring and acquiring knowledge and skills from learning activities. With the use of Virtual Reality (VR) in education, it can help students to experiment with the learned concepts and assess their implications within the virtual environment. The idea and implementation of VR in education are crucial since they enhance the student’s learning experience and process to understand various concepts and implement them to solve problems. Therefore, this socialization aims to provide deeper insights to the students of SMA Chandra Kumala Medan on how VR can help them improve their learning experience and performance. At this event, the socialization is conducted by following three sessions: (1) material presentation, (2) questions and answers session, and (3) VR demonstration where the students can take part. The results show that the students are highly engaged in all three sessions. It is found in the questions asked by the students, from how to create a virtual environment to the roles and impact of VR in real life (e.g., business). These findings indicate that the students are interested in how VR can improve their learning experience by understanding and testing new ideas or concepts within the virtual environment.

ABDIKAN Jurnal Pengabdian Masyarakat Bidang Sains dan TeknologiVol. 4(2)
Pelita Harapan University (ID)
Openalex Percentile: Top 67%
Educational Methods and Media Use
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