SKEUOMORPHISM IN EXTENDED REALITY: ENHANCING USER INTERACTION THROUGH FAMILIAR DESIGN IN AR AND VR INTERFACES – INSIGHTS FROM THE HOME INTERSPACE PROJECT

This paper explores skeuomorphism in Extended Reality (XR) interfaces, focusing on its potential to enhance accessibility and promote physical engagement, particularly among older adults. By emulating real-world objects and interactions, skeuomorphic design reduces cognitive load, making digital interfaces more intuitive and accessible to a broad range of users. While flat design, valued for its simplicity, often lacks the intuitive cues necessary for navigating complex technologies, skeuomorphism offers an alternative that feels familiar and user-friendly. In this study, participants were asked to draw associations with common digital functions like messaging and video playback. These associations provided insights into their mental models, which informed the development of skeuomorphic XR interface elements. User testing demonstrated the advantages of these designs when integrated with XR features such as hand tracking and room mapping. These elements not only improved interaction quality but also enhanced user comfort and ease of use, particularly in home settings where familiar interactions are essential. The findings reveal a significant gap in current XR design: its limited accessibility for non-digital natives, such as older adults, who often struggle with traditional digital interfaces. By leveraging physical metaphors, skeuomorphic design can bridge this gap, making XR environments more engaging and effective for users with varying digital literacy levels. This study highlights the potential of skeuomorphic principles to expand XR usability and suggests that thoughtful design can make these technologies more approachable for all, ultimately supporting broader adoption and promoting well-being through accessible digital experiences.

Authors

Institutions

Publication Details

Published
2025-01-01
DOI
https://doi.org/10.35199/epde.2025.44
Primary Topic
Technology Use by Older Adults
Type
article
Field-Weighted Citation Impact
0.00
Controls
|||
ALL TIME
JAN
FEB
MAR
APR
MAY
JUN
JUL
AUG
SEP
OCT
article

SKEUOMORPHISM IN EXTENDED REALITY: ENHANCING USER INTERACTION THROUGH FAMILIAR DESIGN IN AR AND VR INTERFACES – INSIGHTS FROM THE HOME INTERSPACE PROJECT

Martin Wiesner, Yigit Akyol, Hermann Wolfram Kloeckner
Technology Use by Older Adults
article

SKEUOMORPHISM IN EXTENDED REALITY: ENHANCING USER INTERACTION THROUGH FAMILIAR DESIGN IN AR AND VR INTERFACES – INSIGHTS FROM THE HOME INTERSPACE PROJECT

Martin Wiesner, Yigit Akyol, Hermann Wolfram Kloeckner
article en

Abstract

This paper explores skeuomorphism in Extended Reality (XR) interfaces, focusing on its potential to enhance accessibility and promote physical engagement, particularly among older adults. By emulating real-world objects and interactions, skeuomorphic design reduces cognitive load, making digital interfaces more intuitive and accessible to a broad range of users. While flat design, valued for its simplicity, often lacks the intuitive cues necessary for navigating complex technologies, skeuomorphism offers an alternative that feels familiar and user-friendly. In this study, participants were asked to draw associations with common digital functions like messaging and video playback. These associations provided insights into their mental models, which informed the development of skeuomorphic XR interface elements. User testing demonstrated the advantages of these designs when integrated with XR features such as hand tracking and room mapping. These elements not only improved interaction quality but also enhanced user comfort and ease of use, particularly in home settings where familiar interactions are essential. The findings reveal a significant gap in current XR design: its limited accessibility for non-digital natives, such as older adults, who often struggle with traditional digital interfaces. By leveraging physical metaphors, skeuomorphic design can bridge this gap, making XR environments more engaging and effective for users with varying digital literacy levels. This study highlights the potential of skeuomorphic principles to expand XR usability and suggests that thoughtful design can make these technologies more approachable for all, ultimately supporting broader adoption and promoting well-being through accessible digital experiences.

Anhalt University of Applied Sciences (DE)
Openalex Percentile: Top 60%
Technology Use by Older Adults
AI Navigator

Ask Laika to Summarize, Analyze, and Connect papers live on the map.

Summarize Papers & Methodologies

Extract key findings, datasets, and comparative methods across publications.

Benchmark Rankings & Visual Analytics

Rank top research institutions, authors, funders, topics, and journals by Field-Weighted Citation Impact (FWCI) and paper volume with instant charts.

Connect Distant Disciplines

Bridge topological clusters on the map to find hidden collaborative intersections.