Exploring Online Gaming Communities Through Documentary Filmmaking

This paper explores video game documentaries as a method for researching online gaming communities. We begin by framing documentary filmmaking as a practice-based approach, a creative form of video ethnography, with the film serving as the focal output. Our analysis draws on a close reading of four recent video game documentaries that highlight European voices, alongside insights from our own fieldwork. We focus on the affordances of this approach in capturing embodied, affective, and performative aspects of play that text-based ethnography may struggle to convey. The selected films also offer different stances on the agency of both participant-protagonists and researcher-director. In light of these observations, we propose a multimodal research output in which the documentary film takes center stage.

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Publication Details

Journal
Games and Culture
Published
2025-08-26
DOI
https://doi.org/10.1177/15554120251370823
Primary Topic
Cinema and Media Studies
Type
article
Field-Weighted Citation Impact
0.00
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article

Exploring Online Gaming Communities Through Documentary Filmmaking

Elina Roinioti, Renard Gluzman
Games and Culture
Cinema and Media Studies
article

Exploring Online Gaming Communities Through Documentary Filmmaking

Elina Roinioti, Renard Gluzman
article en

Abstract

This paper explores video game documentaries as a method for researching online gaming communities. We begin by framing documentary filmmaking as a practice-based approach, a creative form of video ethnography, with the film serving as the focal output. Our analysis draws on a close reading of four recent video game documentaries that highlight European voices, alongside insights from our own fieldwork. We focus on the affordances of this approach in capturing embodied, affective, and performative aspects of play that text-based ethnography may struggle to convey. The selected films also offer different stances on the agency of both participant-protagonists and researcher-director. In light of these observations, we propose a multimodal research output in which the documentary film takes center stage.

Games and Culture
University of Peloponnese (GR), Shenkar College of Engineering and Design (IL), National and Kapodistrian University of Athens (GR), Frontier Science Foundation-Hellas (GR)
Openalex Percentile: Top 70%
Cinema and Media Studies
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Exploring Online Gaming Communities Through Documentary Filmmaking — Elina Roinioti, Renard Gluzman · Games and Culture (2025) | TGRS Research Map | TGRS