Separable cognitive and motor decline tracked across adult life-span for goal-directed navigation

Spatial navigation is a fundamental cognitive skill, yet our understanding of the strategies people employ in real-world navigation remains incomplete. By using a combination of behavioral and computational modeling approaches, we investigated navigation strategies - and their decline with age - in the Sea Hero Quest (SHQ) game, where participants controlled a boat to reach a series of goal locations, within different maps. We report three findings: First, participants favor goal-directed strategies over visibility-based strategies. Second, participants show signatures of sequential planning, both during memorization and navigation, as they show primacy effects. Third, our results show a significant age-related decline in navigation performance, which depends both on reduced motor skill and decreased cognitive strategy. Unexpectedly, the latter is not associated with a shift to visibility-based strategy or to an incorrect sequencing of goals. The models developed offer a framework for analyzing navigation and its links to neurodegenerative diseases in virtual environments.

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Publication Details

Journal
iScience
Published
2025-08-26
DOI
https://doi.org/10.1016/j.isci.2025.113441
Primary Topic
Spatial Cognition and Navigation
Type
article
Field-Weighted Citation Impact
0.00

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article

Separable cognitive and motor decline tracked across adult life-span for goal-directed navigation

Mattia Eluchans, Hugo J. Spiers, Gian Luca Lancia, Giovanni Pezzulo et al.
iScience
Spatial Cognition and Navigation
article

Separable cognitive and motor decline tracked across adult life-span for goal-directed navigation

Mattia Eluchans, Hugo J. Spiers, Gian Luca Lancia, Giovanni Pezzulo, Marco D’Alessandro, Miguel Ibáñez-Berganza
article en

Abstract

Spatial navigation is a fundamental cognitive skill, yet our understanding of the strategies people employ in real-world navigation remains incomplete. By using a combination of behavioral and computational modeling approaches, we investigated navigation strategies - and their decline with age - in the Sea Hero Quest (SHQ) game, where participants controlled a boat to reach a series of goal locations, within different maps. We report three findings: First, participants favor goal-directed strategies over visibility-based strategies. Second, participants show signatures of sequential planning, both during memorization and navigation, as they show primacy effects. Third, our results show a significant age-related decline in navigation performance, which depends both on reduced motor skill and decreased cognitive strategy. Unexpectedly, the latter is not associated with a shift to visibility-based strategy or to an incorrect sequencing of goals. The models developed offer a framework for analyzing navigation and its links to neurodegenerative diseases in virtual environments.

iScienceVol. 28(10)
IMT School for Advanced Studies Lucca (IT), National Research Council (IT), Institute of Cognitive Sciences and Technologies (IT)
H2020 European Research Council
Zero hunger
Openalex Percentile: Top 76%
Spatial Cognition and Navigation
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