Exploring the Design Space for Security Warnings in Immersive Environments

More and more immersive environments support third-party applications, leading to concerns about the trustworthiness of user interfaces (UIs), which attackers could exploit, endangering users. Although security warnings attempt to safeguard users by highlighting risks, most studies primarily target security indicators as usable intervention for app transitions in virtual reality. Our research broadens this focus by providing a systematic, data-driven investigation of security warnings for third-party applications in immersive environments. We analyzed a decade’s worth of top VR interactions and security conference findings and assessed the top 10 free VR applications from two leading stores each. From our design process, we implemented four warnings. Through two user studies involving 61 participants, we measured their responses to these warnings during virtual object interactions. Our findings indicate that a red glow on an object was the most effective warning, frequently associated with danger, while pop-up warnings were the least effective.

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Publication Details

Published
2025-06-30
DOI
https://doi.org/10.1109/eurosp63326.2025.00022
Primary Topic
Evacuation and Crowd Dynamics
Type
article
Field-Weighted Citation Impact
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article

Exploring the Design Space for Security Warnings in Immersive Environments

Rebecca Weil, Jürgen Steimle, Giancarlo Pellegrino, Andrea Mengascini et al.
Evacuation and Crowd Dynamics
article

Exploring the Design Space for Security Warnings in Immersive Environments

Rebecca Weil, Jürgen Steimle, Giancarlo Pellegrino, Andrea Mengascini, Annabelle Walle
article en

Abstract

More and more immersive environments support third-party applications, leading to concerns about the trustworthiness of user interfaces (UIs), which attackers could exploit, endangering users. Although security warnings attempt to safeguard users by highlighting risks, most studies primarily target security indicators as usable intervention for app transitions in virtual reality. Our research broadens this focus by providing a systematic, data-driven investigation of security warnings for third-party applications in immersive environments. We analyzed a decade’s worth of top VR interactions and security conference findings and assessed the top 10 free VR applications from two leading stores each. From our design process, we implemented four warnings. Through two user studies involving 61 participants, we measured their responses to these warnings during virtual object interactions. Our findings indicate that a red glow on an object was the most effective warning, frequently associated with danger, while pop-up warnings were the least effective.

Helmholtz Center for Information Security (DE), Saarland University (DE)
Climate action
Openalex Percentile: Top 73%
Evacuation and Crowd Dynamics
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Exploring the Design Space for Security Warnings in Immersive Environments — Rebecca Weil, Jürgen Steimle, et al. · (2025) | TGRS Research Map | TGRS