Toward HabiComp: Ethical Habit Redesign in UbiComp Through Nonverbal Nudging

This article envisions HabiComp—a paradigm shift in ubiquitous computing that redefines technology not just as a tool for seamless interaction, but as an ethical architect of habitual behavior. This project has been exploring nonverbal nudging through System 0, an ambient, context-aware cognitive preprocessing layer that supports human cognitive Systems 1 and 2 by recalibrating habitual actions while preserving autonomy. Two case studies illustrate its subtle yet profound impact: one reconfigures eating behavior through environmental cues, to foster mindful consumption, and the other reshapes digital reward structures to ethically disengage users from compulsive behaviors. Building on these insights, this article outlines key challenges and future directions, positioning HabiComp as a guiding framework for the ethical redesign of habits within ubiquitous computing.

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Publication Details

Journal
IEEE Pervasive Computing
Published
2025-08-26
DOI
https://doi.org/10.1109/mprv.2025.3586147
Citations
2
Primary Topic
Impact of Technology on Adolescents
Type
article
Field-Weighted Citation Impact
8.40

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article

Toward HabiComp: Ethical Habit Redesign in UbiComp Through Nonverbal Nudging

Yugo Nakamura
2 citations
IEEE Pervasive Computing
Impact of Technology on Adolescents
8.40
article

Toward HabiComp: Ethical Habit Redesign in UbiComp Through Nonverbal Nudging

Yugo Nakamura
article en
2 citations

Abstract

This article envisions HabiComp—a paradigm shift in ubiquitous computing that redefines technology not just as a tool for seamless interaction, but as an ethical architect of habitual behavior. This project has been exploring nonverbal nudging through System 0, an ambient, context-aware cognitive preprocessing layer that supports human cognitive Systems 1 and 2 by recalibrating habitual actions while preserving autonomy. Two case studies illustrate its subtle yet profound impact: one reconfigures eating behavior through environmental cues, to foster mindful consumption, and the other reshapes digital reward structures to ethically disengage users from compulsive behaviors. Building on these insights, this article outlines key challenges and future directions, positioning HabiComp as a guiding framework for the ethical redesign of habits within ubiquitous computing.

IEEE Pervasive ComputingVol. 24(4)
Kyushu University (JP)
Precursory Research for Embryonic Science and Technology
Gender equality
Openalex Percentile: Top 3%
Impact of Technology on Adolescents
8.40
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