Power Indices with Threats in Precoalitions

We investigate power indices for simple games with precoalitions which distribute power among players in an external and an internal step. We extend an existing approach which uses the Public Good index both on the external level in the quotient game as well as on the internal level for measuring the leverage of players to threaten their peers through departing the precoalition. We replace the Public Good index in that model by five other efficient power indices, i.e., the Shapley–Shubik index, the Deegan–Packel index, the Johnston index and two indices based on null player free winning coalitions. Axiomatizations of the novel power indices with threat partitions are presented. We also propose a slight modification to the existing framework for threat power indices which guarantees that null players are always assigned zero power. Numerical results for all power indices combined with different threat partitions are presented and discussed.

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Publication Details

Journal
Games
Published
2025-08-25
DOI
https://doi.org/10.3390/g16050041
Primary Topic
Probabilistic and Robust Engineering Design
Type
article
Field-Weighted Citation Impact
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article

Power Indices with Threats in Precoalitions

Jochen Staudacher
Games
Probabilistic and Robust Engineering Design
article

Power Indices with Threats in Precoalitions

Jochen Staudacher
article en

Abstract

We investigate power indices for simple games with precoalitions which distribute power among players in an external and an internal step. We extend an existing approach which uses the Public Good index both on the external level in the quotient game as well as on the internal level for measuring the leverage of players to threaten their peers through departing the precoalition. We replace the Public Good index in that model by five other efficient power indices, i.e., the Shapley–Shubik index, the Deegan–Packel index, the Johnston index and two indices based on null player free winning coalitions. Axiomatizations of the novel power indices with threat partitions are presented. We also propose a slight modification to the existing framework for threat power indices which guarantees that null players are always assigned zero power. Numerical results for all power indices combined with different threat partitions are presented and discussed.

GamesVol. 16(5)
Kempten University of Applied Sciences (DE)
Openalex Percentile: Top 78%
Probabilistic and Robust Engineering Design
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