THE ROLE OF “GOOD” BEHAVIOURS IN BEHAVIOURAL DESIGN

Interacting with a physical product is a continuous process where both good and bad behaviours co-exist and constitute the interaction. In Behavioural Design (BD), bad behaviours are also termed problematic behaviours (PBs). Correspondingly, good behaviours are termed non-problematic behaviours (N-PBs) in this paper. Designers focusing on BD have developed various methods to change PBs but neglected discussion on the functionality of co-existing N-PBs in a target context. This study explores the role of N-PBs in the domain of physical product-related behaviour design (PrBD). Through interdisciplinary discussion of the role of N-PBs, we put forward a hypothesis that N-PBs could serve as references to assist users in rationalising and understanding the changed structures in the target context. Accordingly, we conducted a tweezer-chopstick experiment with 16 university students, through which we found that, first, N-PBs, as well as corresponding physical structures, not only help users make sense of a redesigned product but also influence, even determine, their acceptance towards the product. Second, users preferred to choose a redesigned product that retained more elements in relation to its original shape.

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Publication Details

Published
2025-01-01
DOI
https://doi.org/10.35199/epde.2025.35
Primary Topic
Design Education and Practice
Type
article
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article

THE ROLE OF “GOOD” BEHAVIOURS IN BEHAVIOURAL DESIGN

Bahareh Shahri, Wenbo Lu, Barro De Gast
Design Education and Practice
article

THE ROLE OF “GOOD” BEHAVIOURS IN BEHAVIOURAL DESIGN

Bahareh Shahri, Wenbo Lu, Barro De Gast
article en

Abstract

Interacting with a physical product is a continuous process where both good and bad behaviours co-exist and constitute the interaction. In Behavioural Design (BD), bad behaviours are also termed problematic behaviours (PBs). Correspondingly, good behaviours are termed non-problematic behaviours (N-PBs) in this paper. Designers focusing on BD have developed various methods to change PBs but neglected discussion on the functionality of co-existing N-PBs in a target context. This study explores the role of N-PBs in the domain of physical product-related behaviour design (PrBD). Through interdisciplinary discussion of the role of N-PBs, we put forward a hypothesis that N-PBs could serve as references to assist users in rationalising and understanding the changed structures in the target context. Accordingly, we conducted a tweezer-chopstick experiment with 16 university students, through which we found that, first, N-PBs, as well as corresponding physical structures, not only help users make sense of a redesigned product but also influence, even determine, their acceptance towards the product. Second, users preferred to choose a redesigned product that retained more elements in relation to its original shape.

University of Canterbury (NZ)
Openalex Percentile: Top 78%
Design Education and Practice
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THE ROLE OF “GOOD” BEHAVIOURS IN BEHAVIOURAL DESIGN — Bahareh Shahri, Wenbo Lu, et al. · (2025) | TGRS Research Map | TGRS