The Impact of Active Augmented Reality Games on Physical Activity and Cognition Among Older Adults: Feasibility Study
AAR games are a feasible, accessible, and enjoyable alternative for PA and cognitive engagement among older adults. Future research should investigate the long-term effects, sustainability, and broader applicability of AAR interventions to fully realize their potential in aging populations.
Authors
- Dominika M. Pindus (ORCID: https://orcid.org/0000-0001-7288-7921)
- Arthur F. Kramer (ORCID: https://orcid.org/0000-0001-5870-2724)
- Amy Shirong Lu (ORCID: https://orcid.org/0000-0002-8230-9049)
- Susan E. Hall (ORCID: https://orcid.org/0009-0001-5050-4755)
- Sandeep K. S. Gupta (ORCID: https://orcid.org/0000-0002-6108-5584)
- Bhagyashree Parkar
Institutions
- Northeastern University (US)
- University of Illinois Urbana-Champaign (US)
- University of Massachusetts Amherst (US)
Publication Details
- Journal
- JMIR Serious Games
- Published
- 2025-08-25
- DOI
- https://doi.org/10.2196/73221
- Citations
- 1
- Primary Topic
- Technology Use by Older Adults
- Type
- article
- Field-Weighted Citation Impact
- 5.59