360-GS: Layout-Guided Panoramic Gaussian Splatting for Indoor Roaming
3D Gaussian Splatting (3D-GS) has recently attracted great attention with real-time and photo-realistic renderings. This technique typically takes perspective images as input and optimizes a set of 3D elliptical Gaussians by splatting them onto the image planes, resulting in <tex xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">$2 D$</tex> Gaussians. However, applying 3D-GS to panoramic inputs presents challenges in effectively modeling the projection onto the spherical surface of 360° images using 2D Gaussians. In practical applications, input panoramas are often sparse, leading to unreliable initialization of 3D Gaussians and subsequent degradation of 3D-GS quality. In addition, due to the under-constrained geometry of texture-less planes (e.g., walls and floors), 3D-GS struggles to model these flat regions with elliptical Gaussians, resulting in significant floaters in novel views. To address these issues, we propose 360-GS, a novel layout-guided 360° Gaussian splatting for a limited set of panoramic inputs. Instead of splatting 3D Gaussians directly onto the spherical surface, 360-GS projects them onto the tangent plane of the unit sphere and then maps them to the spherical projections.
Authors
- Yanwen Guo (ORCID: https://orcid.org/0000-0002-7605-5206)
- Yuanqi Li (ORCID: https://orcid.org/0000-0003-4100-7471)
- Letian Huang (ORCID: https://orcid.org/0000-0003-3907-9150)
- Jie Guo (ORCID: https://orcid.org/0000-0002-4176-7617)
- Jiayang Bai (ORCID: https://orcid.org/0000-0001-6892-0338)
- Wen Gong
Institutions
- Nanjing University (CN)
Publication Details
- Published
- 2025-03-25
- DOI
- https://doi.org/10.1109/3dv66043.2025.00101
- Citations
- 4
- Primary Topic
- Computer Graphics and Visualization Techniques
- Type
- article
- Field-Weighted Citation Impact
- 14.16