RealmDreamer: Text-Driven 3D Scene Generation with Inpainting and Depth Diffusion

We introduce RealmDreamer, a technique for generating forward-facing 3D scenes from text descriptions. Our method optimizes a 3D Gaussian Splatting representation to match complex text prompts using pretrained diffusion models. Our key insight is to leverage 2D inpainting diffusion models conditioned on an initial scene estimate to provide low variance and high-fidelity estimates of unknown regions during 3D distillation. In conjunction, we imbue correct geometry with geometric distillation from a depth diffusion model, conditioned on samples from the inpainting model. We find that the initialization of the optimization is crucial, and provide a principled methodology for doing so. Notably, our technique doesn't require video or multi-view data and can synthesize various high-quality 3D scenes in different styles with complex layouts. Further, the generality of our method allows 3D synthesis from a single image. As measured by a comprehensive user study, our method outperforms all existing approaches, preferred by 88-95%. Project page: realmdreamer.github.io

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Publication Details

Published
2025-03-25
DOI
https://doi.org/10.1109/3dv66043.2025.00086
Citations
10
Primary Topic
Human Motion and Animation
Type
article
Field-Weighted Citation Impact
12.15

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article

RealmDreamer: Text-Driven 3D Scene Generation with Inpainting and Depth Diffusion

Ravi Ramamoorthi, Jaidev Shriram, Alex Trevithick, Lingjie Liu
10 citations
Human Motion and Animation
12.15
article

RealmDreamer: Text-Driven 3D Scene Generation with Inpainting and Depth Diffusion

Ravi Ramamoorthi, Jaidev Shriram, Alex Trevithick, Lingjie Liu
article en
10 citations

Abstract

We introduce RealmDreamer, a technique for generating forward-facing 3D scenes from text descriptions. Our method optimizes a 3D Gaussian Splatting representation to match complex text prompts using pretrained diffusion models. Our key insight is to leverage 2D inpainting diffusion models conditioned on an initial scene estimate to provide low variance and high-fidelity estimates of unknown regions during 3D distillation. In conjunction, we imbue correct geometry with geometric distillation from a depth diffusion model, conditioned on samples from the inpainting model. We find that the initialization of the optimization is crucial, and provide a principled methodology for doing so. Notably, our technique doesn't require video or multi-view data and can synthesize various high-quality 3D scenes in different styles with complex layouts. Further, the generality of our method allows 3D synthesis from a single image. As measured by a comprehensive user study, our method outperforms all existing approaches, preferred by 88-95%. Project page: realmdreamer.github.io

University of California San Diego (US), California University of Pennsylvania (US)
Office of Naval Research
Openalex Percentile: Top 1%
Human Motion and Animation
12.15
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RealmDreamer: Text-Driven 3D Scene Generation with Inpainting and Depth Diffusion — Ravi Ramamoorthi, Jaidev Shriram, et al. · (2025) | TGRS Research Map | TGRS