MeshUp: Multi-Target Mesh Deformation via Blended Score Distillation

We propose Mesh Up, a technique that deforms a 3D mesh towards multiple target concepts, and intuitively controls the region where each concept is expressed. Conveniently, the concepts can be defined as either text queries, e.g., “a dog” and “a turtle,” or inspirational images, and the local regions can be selected as any number of vertices on the mesh. We can effectively control the influence of the concepts and mix them together using a novel score distillation approach, referred to as the Blended Score Distillation (BSD). BSD operates on each attention layer of the denoising U-Net of a diffusion model as it extracts and injects the per-objective activations into a unified denoising pipeline from which the deformation gradients are calculated. To lo-calize the expression of these activations, we create a probabilistic Region of Interest (ROI) map on the surface of the mesh, and turn it into 3D-consistent masks that we use to control the expression of these activations. We demonstrate the effectiveness of BSD empirically and show that it can deform various meshes towards multiple objectives. Our project page is at https://threedle.github.io/meshup/.

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Published
2025-03-25
DOI
https://doi.org/10.1109/3dv66043.2025.00026
Citations
1
Primary Topic
Anomaly Detection Techniques and Applications
Type
article
Field-Weighted Citation Impact
2.48
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MeshUp: Multi-Target Mesh Deformation via Blended Score Distillation

Vladimir G. Kim, Rana Hanocka, Noam Aigerman, Thibault Groueix et al.
1 citations
Anomaly Detection Techniques and Applications
2.48
article

MeshUp: Multi-Target Mesh Deformation via Blended Score Distillation

Vladimir G. Kim, Rana Hanocka, Noam Aigerman, Thibault Groueix, Itai Lang, Hyunwoo Kim
article en
1 citations

Abstract

We propose Mesh Up, a technique that deforms a 3D mesh towards multiple target concepts, and intuitively controls the region where each concept is expressed. Conveniently, the concepts can be defined as either text queries, e.g., “a dog” and “a turtle,” or inspirational images, and the local regions can be selected as any number of vertices on the mesh. We can effectively control the influence of the concepts and mix them together using a novel score distillation approach, referred to as the Blended Score Distillation (BSD). BSD operates on each attention layer of the denoising U-Net of a diffusion model as it extracts and injects the per-objective activations into a unified denoising pipeline from which the deformation gradients are calculated. To lo-calize the expression of these activations, we create a probabilistic Region of Interest (ROI) map on the surface of the mesh, and turn it into 3D-consistent masks that we use to control the expression of these activations. We demonstrate the effectiveness of BSD empirically and show that it can deform various meshes towards multiple objectives. Our project page is at https://threedle.github.io/meshup/.

Adobe Systems (United States) (US), University of Chicago (US), Université de Montréal (CA)
Openalex Percentile: Top 9%
Anomaly Detection Techniques and Applications
2.48
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MeshUp: Multi-Target Mesh Deformation via Blended Score Distillation — Vladimir G. Kim, Rana Hanocka, et al. · (2025) | TGRS Research Map | TGRS