Incorporating Dense Metric Depth into Neural 3D Representations for View Synthesis and Relighting

Capturing photo realistic appearance and geometry of scenes is a fundamental problem in computer vision and graphics with a set of mature tools and solutions for content creation [12], [67], large scale scene mapping [5], augmented reality and cinematography [6], [80], [97]. Enthusiast level 3D photogrammetry, especially for small or tabletop scenes, has been supercharged by more capable smartphone cameras and new toolboxes like RealityCapture and NeRF-Studio. A subset of these solutions are geared towards view synthesis where the focus is on photo-realistic view interpolation rather than recovery of accurate scene geometry. These solutions take the “shape-radiance ambiguity”[58] into stride by decoupling the scene transmissivity (related to geometry) from the scene appearance prediction. But without diverse training views, several neural scene representations (e.g. [39], [73], [76]) are prone to poor shape reconstructions while estimating accurate appearance.

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Published
2025-03-25
DOI
https://doi.org/10.1109/3dv66043.2025.00064
Primary Topic
Advanced Vision and Imaging
Type
article
Field-Weighted Citation Impact
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article

Incorporating Dense Metric Depth into Neural 3D Representations for View Synthesis and Relighting

Srinivasa G. Narasimhan, Rareş Ambruş, Igor Vasiljevic, Arkadeep Narayan Chaudhury et al.
Advanced Vision and Imaging
article

Incorporating Dense Metric Depth into Neural 3D Representations for View Synthesis and Relighting

Srinivasa G. Narasimhan, Rareş Ambruş, Igor Vasiljevic, Arkadeep Narayan Chaudhury, Christopher G. Atkeson, Vitor Guizilini, Sergey Zakharov
article en

Abstract

Capturing photo realistic appearance and geometry of scenes is a fundamental problem in computer vision and graphics with a set of mature tools and solutions for content creation [12], [67], large scale scene mapping [5], augmented reality and cinematography [6], [80], [97]. Enthusiast level 3D photogrammetry, especially for small or tabletop scenes, has been supercharged by more capable smartphone cameras and new toolboxes like RealityCapture and NeRF-Studio. A subset of these solutions are geared towards view synthesis where the focus is on photo-realistic view interpolation rather than recovery of accurate scene geometry. These solutions take the “shape-radiance ambiguity”[58] into stride by decoupling the scene transmissivity (related to geometry) from the scene appearance prediction. But without diverse training views, several neural scene representations (e.g. [39], [73], [76]) are prone to poor shape reconstructions while estimating accurate appearance.

Toyota Research Institute, Carnegie Mellon University (US)
Openalex Percentile: Top 79%
Advanced Vision and Imaging
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