An Object is Worth 64×64 Pixels: Generating 3D Object via Image Diffusion
We introduce a new approach for generating realistic 3D models with UV maps through a representation termed “Object Images.” This approach encapsulates surface geometry, appearance, and patch structures within a 64×64 pixel image, effectively converting complex 3D shapes into a more manageable 2D format. By doing so, we address the challenges of both geometric and semantic irregularity inherent in polygonal meshes. This method allows us to use image generation models, such as Diffusion Transformers, directly for 3D shape generation. Evaluated on the ABO dataset, our generated shapes with patch structures achieve point cloud FID comparable to recent 3D generative models, while naturally supporting PBR material generation.
Authors
- Ziyu Wan (ORCID: https://orcid.org/0000-0003-2421-3484)
- Anne Lynn S. Chang (ORCID: https://orcid.org/0000-0002-2869-2147)
- Han-Hung Lee
- Xingguang Yan
Institutions
- City University of Hong Kong (HK)
- Simon Fraser University (CA)
Publication Details
- Published
- 2025-03-25
- DOI
- https://doi.org/10.1109/3dv66043.2025.00017
- Citations
- 1
- Primary Topic
- Medical Image Segmentation Techniques
- Type
- article
- Field-Weighted Citation Impact
- 1.28
Funders
- Natural Sciences and Engineering Research Council of Canada