HeadGAP: Few-Shot 3D Head Avatar via Generalizable Gaussian Priors

In this paper, we present a novel 3D head avatar creation approach capable of generalizing from few-shot in-the-wild data with high-fidelity and animatable robustness. Given the underconstrained nature of this problem, incorporating prior knowledge is essential. Therefore, we propose a framework comprising prior learning and avatar creation phases. The prior learning phase leverages 3D head priors derived from a large-scale multi-view dynamic dataset, and the avatar creation phase applies these priors for few-shot personalization. Our approach effectively captures these priors by utilizing a Gaussian Splatting-based auto-decoder network with part-based dynamic modeling. Our method employs identity-shared encoding with personalized latent codes for individual identities to learn the attributes of Gaussian primitives. During the avatar creation phase, we achieve fast head avatar personalization by leveraging inversion and fine-tuning strategies. Extensive experiments demonstrate that our model effectively exploits head priors and successfully generalizes them to few-shot personalization, achieving photo-realistic rendering quality, multi-view consistency, and stable animation.

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Publication Details

Published
2025-03-25
DOI
https://doi.org/10.1109/3dv66043.2025.00092
Citations
5
Primary Topic
Human Pose and Action Recognition
Type
article
Field-Weighted Citation Impact
6.38
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article

HeadGAP: Few-Shot 3D Head Avatar via Generalizable Gaussian Priors

Zhuo Su, Zhao Yang, Guidong Wang, Lan Xu et al.
5 citations
Human Pose and Action Recognition
6.38
article

HeadGAP: Few-Shot 3D Head Avatar via Generalizable Gaussian Priors

Zhuo Su, Zhao Yang, Guidong Wang, Lan Xu, Chang Xu, Xiaozheng Zheng, Chao Wen, Yongjie Zhang, Zhecheng Li, Zheng Lv, Weiyi Zhang, Xiaoyuan Zhang
article en
5 citations

Abstract

In this paper, we present a novel 3D head avatar creation approach capable of generalizing from few-shot in-the-wild data with high-fidelity and animatable robustness. Given the underconstrained nature of this problem, incorporating prior knowledge is essential. Therefore, we propose a framework comprising prior learning and avatar creation phases. The prior learning phase leverages 3D head priors derived from a large-scale multi-view dynamic dataset, and the avatar creation phase applies these priors for few-shot personalization. Our approach effectively captures these priors by utilizing a Gaussian Splatting-based auto-decoder network with part-based dynamic modeling. Our method employs identity-shared encoding with personalized latent codes for individual identities to learn the attributes of Gaussian primitives. During the avatar creation phase, we achieve fast head avatar personalization by leveraging inversion and fine-tuning strategies. Extensive experiments demonstrate that our model effectively exploits head priors and successfully generalizes them to few-shot personalization, achieving photo-realistic rendering quality, multi-view consistency, and stable animation.

ShanghaiTech University (CN), Independent Dance (GB)
Openalex Percentile: Top 3%
Human Pose and Action Recognition
6.38
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HeadGAP: Few-Shot 3D Head Avatar via Generalizable Gaussian Priors — Zhuo Su, Zhao Yang, et al. · (2025) | TGRS Research Map | TGRS