Enabling Wearables towards the Metaverse: Trade-Offs Involving Blockage and Heat

Immersive and extended reality (XR) represents one of the most exciting applications of beyond-5G networks, paving the way towards the metaverse. Wearable devices (wearables for short) are the core component of XR and, being small and lightweight, face several unique challenges. Most notably, they must handle large amounts of complex computations despite their limited processing power, which can lead to device overheating. This issue becomes more pronounced when heavy computational tasks cannot be offloaded to the edge due to connectivity issues like blockage. In this work, we aim at identifying the best approach for delivering XR services, considering that both local and edge-based XR processing can be combined to best cope with challenging operational conditions, most importantly, channel blockage and device overheating. Through numerical experiments based on real-world wearables, we demonstrate that balancing the trade-offs between heat management and blockage mitigation leads to the best performance and quality of experience for XR applications.

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Publication Details

Journal
IEEE Communications Magazine
Published
2025-08-25
DOI
https://doi.org/10.1109/mcom.001.2400591
Primary Topic
Virtual Reality Applications and Impacts
Type
article
Field-Weighted Citation Impact
0.00
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article

Enabling Wearables towards the Metaverse: Trade-Offs Involving Blockage and Heat

Alessandro Catania, Carla Fabiana Chiasserini, Antonella Molinaro, Francesco Malandrino et al.
IEEE Communications Magazine
Virtual Reality Applications and Impacts
article

Enabling Wearables towards the Metaverse: Trade-Offs Involving Blockage and Heat

Alessandro Catania, Carla Fabiana Chiasserini, Antonella Molinaro, Francesco Malandrino, Olga Chukhno
article en

Abstract

Immersive and extended reality (XR) represents one of the most exciting applications of beyond-5G networks, paving the way towards the metaverse. Wearable devices (wearables for short) are the core component of XR and, being small and lightweight, face several unique challenges. Most notably, they must handle large amounts of complex computations despite their limited processing power, which can lead to device overheating. This issue becomes more pronounced when heavy computational tasks cannot be offloaded to the edge due to connectivity issues like blockage. In this work, we aim at identifying the best approach for delivering XR services, considering that both local and edge-based XR processing can be combined to best cope with challenging operational conditions, most importantly, channel blockage and device overheating. Through numerical experiments based on real-world wearables, we demonstrate that balancing the trade-offs between heat management and blockage mitigation leads to the best performance and quality of experience for XR applications.

IEEE Communications MagazineVol. 64(1)
University of Pisa (IT), Politecnico di Torino (IT), Institute of Electronics, Computer and Telecommunication Engineering (IT), University of Reggio Calabria (IT)
Openalex Percentile: Top 78%
Virtual Reality Applications and Impacts
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Enabling Wearables towards the Metaverse: Trade-Offs Involving Blockage and Heat — Alessandro Catania, Carla Fabiana Chiasserini, et al. · IEEE Communications Magazine (2025) | TGRS Research Map | TGRS