GarmentDreamer: 3DGS Guided Garment Synthesis with Diverse Geometry and Texture Details

Traditional 3D garment creation is labor-intensive, involving sketching, modeling, UV mapping, and texturing, which are time-consuming and costly. Recent advances in diffusion-based generative models have enabled new possibilities for 3D garment generation from text prompts, images, and videos. However, existing methods either suffer from inconsistencies among multi-view images or require additional processes to separate cloth from the underlying human model. In this paper, we propose GarmentDreamer, a novel method that leverages 3D Gaussian Splatting (GS) as guidance to generate wearable, simulation-ready 3D garment meshes from text prompts. In contrast to using multi-view images directly predicted by generative models as guidance, our 3DGS guidance ensures consistent optimization in both garment deformation and texture synthesis. Our method introduces a novel garment augmentation module, guided by normal and RGBA information, and employs implicit Neural Texture Fields (NeTF) combined with Variational Score Distillation (VSD) to generate diverse geometric and texture details. We validate the effectiveness of our approach through comprehensive qualitative and quantitative experiments, showcasing the superior performance of GarmentDreamer over state-of-the-art alternatives<sup xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">1</sup>1Demos and codes are available at https://xuan-li.github.io/GarmentDreamerDemo/.

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Published
2025-03-25
DOI
https://doi.org/10.1109/3dv66043.2025.00134
Citations
2
Primary Topic
Additive Manufacturing and 3D Printing Technologies
Type
article
Field-Weighted Citation Impact
1.37
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article

GarmentDreamer: 3DGS Guided Garment Synthesis with Diverse Geometry and Texture Details

Fei Gao, Tianyi Xie, Ying Jiang, Xuan Li et al.
2 citations
Additive Manufacturing and 3D Printing Technologies
1.37
article

GarmentDreamer: 3DGS Guided Garment Synthesis with Diverse Geometry and Texture Details

Fei Gao, Tianyi Xie, Ying Jiang, Xuan Li, Chenfanfu Jiang, Yin Yang, Huamin Wang, Boqian Li
article en
2 citations

Abstract

Traditional 3D garment creation is labor-intensive, involving sketching, modeling, UV mapping, and texturing, which are time-consuming and costly. Recent advances in diffusion-based generative models have enabled new possibilities for 3D garment generation from text prompts, images, and videos. However, existing methods either suffer from inconsistencies among multi-view images or require additional processes to separate cloth from the underlying human model. In this paper, we propose GarmentDreamer, a novel method that leverages 3D Gaussian Splatting (GS) as guidance to generate wearable, simulation-ready 3D garment meshes from text prompts. In contrast to using multi-view images directly predicted by generative models as guidance, our 3DGS guidance ensures consistent optimization in both garment deformation and texture synthesis. Our method introduces a novel garment augmentation module, guided by normal and RGBA information, and employs implicit Neural Texture Fields (NeTF) combined with Variational Score Distillation (VSD) to generate diverse geometric and texture details. We validate the effectiveness of our approach through comprehensive qualitative and quantitative experiments, showcasing the superior performance of GarmentDreamer over state-of-the-art alternatives<sup xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">1</sup>1Demos and codes are available at https://xuan-li.github.io/GarmentDreamerDemo/.

University of Utah (US), UCLA Health (US), Krylov State Research Center (RU), Amazon (Germany) (DE)
Zero hunger
Openalex Percentile: Top 17%
Additive Manufacturing and 3D Printing Technologies
1.37
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