Development of Instructional Activity Package Based on STEAM Education to Enhance Learning in Computer-Based Control Systems Subject

This study aimed to develop a STEAM-based instructional activity package to enhance learning in the Computer-Based Control Systems subject and support 21stcentury competencies. The package included knowledge sheets, pre- and post-tests, achievement assessments, instructional media, worksheets, and IoT kits. Instrument validation was conducted by five experts, with analyses of item difficulty, discrimination, and reliability. The sample comprised 30 thirdyear students in the Industrial Electrical Engineering (IEE) program at Nakhon Sawan Rajabhat University. Results showed a significant improvement in learning outcomes, with pre-test and post-test averages of 26.50 and 45.67, respectively ($\mathbf{p}\lt0.05$). Student satisfaction was high ($\overline{\mathbf{X}}=4.02$, S.D. $=0.16$). The findings indicate that the STEAM approach enhanced academic achievement, critical thinking, engagement, and students’ confidence in presenting their work essential skills for future engineers.

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Published
2025-07-30
DOI
https://doi.org/10.1109/istem-ed65612.2025.11129395
Primary Topic
Education and Learning Interventions
Type
article
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article

Development of Instructional Activity Package Based on STEAM Education to Enhance Learning in Computer-Based Control Systems Subject

Arkira Sonthitham, Pischanunt Sonthitham, Krisana Yodnil
Education and Learning Interventions
article

Development of Instructional Activity Package Based on STEAM Education to Enhance Learning in Computer-Based Control Systems Subject

Arkira Sonthitham, Pischanunt Sonthitham, Krisana Yodnil
article en

Abstract

This study aimed to develop a STEAM-based instructional activity package to enhance learning in the Computer-Based Control Systems subject and support 21stcentury competencies. The package included knowledge sheets, pre- and post-tests, achievement assessments, instructional media, worksheets, and IoT kits. Instrument validation was conducted by five experts, with analyses of item difficulty, discrimination, and reliability. The sample comprised 30 thirdyear students in the Industrial Electrical Engineering (IEE) program at Nakhon Sawan Rajabhat University. Results showed a significant improvement in learning outcomes, with pre-test and post-test averages of 26.50 and 45.67, respectively ($\mathbf{p}\lt0.05$). Student satisfaction was high ($\overline{\mathbf{X}}=4.02$, S.D. $=0.16$). The findings indicate that the STEAM approach enhanced academic achievement, critical thinking, engagement, and students’ confidence in presenting their work essential skills for future engineers.

Nakhon Sawan Rajabhat University (TH), Surindra Rajabhat University (TH)
Quality Education
Openalex Percentile: Top 67%
Education and Learning Interventions
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