Lightplane: Highly-Scalable Components for Neural 3D Fields
Contemporary 3D research, particularly in reconstruction and generation, heavily relies on 2D images for inputs or supervision. However, current designs for these 2D-3D mapping are memory-intensive, posing a significant bottleneck for existing methods and hindering new applications. In response, we propose a pair of highly scalable components for 3D neural fields: Lightplane Renderer and Splatter, which significantly reduce memory usage in 2D-3D mapping (over <tex xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">$\mathbf{1 0 0 0} \times)$</tex>. These innovations enable the processing of vastly more and higher resolution images with significantly small memory and computational costs. We demonstrate their utility across various applications, from optimizing with image-level losses to enabling a versatile pipeline for scaling 3D reconstruction and generation. <sup xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">1</sup>1work done during internship
Authors
- Justin C. Johnson (ORCID: https://orcid.org/0000-0002-8874-6637)
- Ang Cao
- Andrea Vedaldi (ORCID: https://orcid.org/0000-0003-1374-2858)
- David Novotný (ORCID: https://orcid.org/0000-0002-9517-1464)
Institutions
- University of Michigan (US)
Publication Details
- Published
- 2025-03-25
- DOI
- https://doi.org/10.1109/3dv66043.2025.00058
- Citations
- 1
- Primary Topic
- Computer Graphics and Visualization Techniques
- Type
- article
- Field-Weighted Citation Impact
- 3.54