Audio Personas: Augmenting Social Perception via Body-Anchored Audio Cues

We introduce Audio Personas, enabling users to “decorate” themselves with body-anchored sounds in audio augmented reality. Like outfits, makeup, and fragrances, audio personas offer an alternative yet dynamic channel to augment face-to-face interactions. For instance, one can set their audio persona as rain sounds to reflect a bad mood, bee sounds to establish personal boundaries, or a playful “woosh” sound to mimic passing by someone like a breeze. To instantiate the concept, we implemented a headphone-based prototype with multi-user tracking and audio streaming. Our preregistered in-lab study with 64 participants showed that audio personas influenced how participants formed impressions. Individuals with positive audio personas were rated as more socially attractive, more likable, and less threatening than those with negative audio personas. Our study with audio designers revealed that audio personas were preferred in public and semi-public-private spaces for managing social impressions (e.g., personality) and signaling current states (e.g., emotions).

Authors

Institutions

Publication Details

Journal
ACM Transactions on Computer-Human Interaction
Published
2025-08-25
DOI
https://doi.org/10.1145/3762814
Citations
1
Primary Topic
Innovative Human-Technology Interaction
Type
article
Field-Weighted Citation Impact
1.94
Controls
|||
ALL TIME
JAN
FEB
MAR
APR
MAY
JUN
JUL
AUG
SEP
OCT
article

Audio Personas: Augmenting Social Perception via Body-Anchored Audio Cues

Yujie Tao, Sean Follmer, Lijuan Ye, Jeremy N. Bailenson
1 citations
ACM Transactions on Computer-Human Interaction
Innovative Human-Technology Interaction
1.94
article

Audio Personas: Augmenting Social Perception via Body-Anchored Audio Cues

Yujie Tao, Sean Follmer, Lijuan Ye, Jeremy N. Bailenson
article en
1 citations

Abstract

We introduce Audio Personas, enabling users to “decorate” themselves with body-anchored sounds in audio augmented reality. Like outfits, makeup, and fragrances, audio personas offer an alternative yet dynamic channel to augment face-to-face interactions. For instance, one can set their audio persona as rain sounds to reflect a bad mood, bee sounds to establish personal boundaries, or a playful “woosh” sound to mimic passing by someone like a breeze. To instantiate the concept, we implemented a headphone-based prototype with multi-user tracking and audio streaming. Our preregistered in-lab study with 64 participants showed that audio personas influenced how participants formed impressions. Individuals with positive audio personas were rated as more socially attractive, more likable, and less threatening than those with negative audio personas. Our study with audio designers revealed that audio personas were preferred in public and semi-public-private spaces for managing social impressions (e.g., personality) and signaling current states (e.g., emotions).

ACM Transactions on Computer-Human InteractionVol. 32(6)
Stanford University (US)
Openalex Percentile: Top 13%
Innovative Human-Technology Interaction
1.94
AI Navigator

Ask Laika to Summarize, Analyze, and Connect papers live on the map.

Summarize Papers & Methodologies

Extract key findings, datasets, and comparative methods across publications.

Benchmark Rankings & Visual Analytics

Rank top research institutions, authors, funders, topics, and journals by Field-Weighted Citation Impact (FWCI) and paper volume with instant charts.

Connect Distant Disciplines

Bridge topological clusters on the map to find hidden collaborative intersections.

Audio Personas: Augmenting Social Perception via Body-Anchored Audio Cues — Yujie Tao, Sean Follmer, et al. · ACM Transactions on Computer-Human Interaction (2025) | TGRS Research Map | TGRS