Determinstic Grover's Algorithm: Finding the Needle in the Haystack Every Time … Well Most Times

Grover's algorithm is a quantum algorithm that interrogates an N-element unstructured database in <tex xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">$\sqrt{N}$</tex> searches as opposed to the best classical algorithm, which requires <tex xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">$N/2$</tex> [1]. The algorithm is non-deterministic, with a significant probability of failing that varies with the size of the database and the number of marked elements. For example, with a single marked element, the success probability is 100% for <tex xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">$N=4$</tex>, drops to 87% for <tex xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">$N=7$</tex>, is near 100% for <tex xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">$N=9$</tex>, and is below 94% for <tex xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">$N=15$</tex>. This can be improved by several repetitions of the algorithm, which, however, lowers its quadratic quantum advantage.

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Published
2025-06-23
DOI
https://doi.org/10.1109/cleo/europe-eqec65582.2025.11110182
Primary Topic
Mathematics and Applications
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article
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article

Determinstic Grover's Algorithm: Finding the Needle in the Haystack Every Time … Well Most Times

Till J. Weinhold, M. P. Almeida, Markus Rambach, A. G. White et al.
Mathematics and Applications
article

Determinstic Grover's Algorithm: Finding the Needle in the Haystack Every Time … Well Most Times

Till J. Weinhold, M. P. Almeida, Markus Rambach, A. G. White, F. Mohit, J. Guanzon
article en

Abstract

Grover's algorithm is a quantum algorithm that interrogates an N-element unstructured database in <tex xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">$\sqrt{N}$</tex> searches as opposed to the best classical algorithm, which requires <tex xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">$N/2$</tex> [1]. The algorithm is non-deterministic, with a significant probability of failing that varies with the size of the database and the number of marked elements. For example, with a single marked element, the success probability is 100% for <tex xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">$N=4$</tex>, drops to 87% for <tex xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">$N=7$</tex>, is near 100% for <tex xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">$N=9$</tex>, and is below 94% for <tex xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">$N=15$</tex>. This can be improved by several repetitions of the algorithm, which, however, lowers its quadratic quantum advantage.

Queensland University of Technology (AU), The University of Queensland (AU), ARC Centre of Excellence for Engineered Quantum Systems (AU)
Openalex Percentile: Top 72%
Mathematics and Applications
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