The Inadvertent Construction of Leaders in Digital Games
This paper presents an in-progress qualitative research project looking into leadership in digital spaces. It consists of semi-structured interviews of individuals who took positions of leadership in digital games, focusing specifically on those identifying as women, non-gender, or persons of color. It analyzes how their experiences in leading their digital organizations in games led to the development of leadership skills and job opportunities offline.
Authors
- Oskar Milik
Institutions
- Michigan State University (US)
Publication Details
- Published
- 2024-09-30
- DOI
- https://doi.org/10.26503/dl.v2024i2.2290
- Primary Topic
- Knowledge Management and Sharing
- Type
- article
- Field-Weighted Citation Impact
- 0.00