Weak symptom overlap between cannabis use and internet gaming

Previous research has suggested that substance use disorders and behavioural addictions tend to co-occur and have similar diagnostic criteria. This has prompted investigation into new diagnostic categories and conceptualizations of addiction. Network theory may provide a novel and useful framework for conceptualizing such psychological disorders. Given the ongoing debate surrounding internet gaming disorder, named in the DSM-5 as a condition for further study, alongside recent trends in the legalization of recreational cannabis, this investigation aimed to explore the interconnectedness of both via network analysis among a sample of young adult video game players. Across multiple network parameterizations, problematic cannabis and video game use were found to be - at most - weakly associated with one another. Further, problematic game play was found to be most associated with escape and competition motivations. These findings suggest that before a comprehensive understanding of a new diagnostic category can be established, more research should be conducted to determine if a comorbidity between cannabis use disorder and problematic internet gaming exists.

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Publication Details

Journal
Psychiatry Research
Published
2025-08-15
DOI
https://doi.org/10.1016/j.psychres.2025.116693
Primary Topic
Mental Health Research Topics
Type
article
Field-Weighted Citation Impact
0.00
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article

Weak symptom overlap between cannabis use and internet gaming

Jonathan M. Fawcett, Noah Pevie, Brooke B. Hiscock, Nicholas Harris et al.
Psychiatry Research
Mental Health Research Topics
article

Weak symptom overlap between cannabis use and internet gaming

Jonathan M. Fawcett, Noah Pevie, Brooke B. Hiscock, Nicholas Harris, D. Gage Jordan, Leanne K. Wilkins, Emily J. Fawcett
article en

Abstract

Previous research has suggested that substance use disorders and behavioural addictions tend to co-occur and have similar diagnostic criteria. This has prompted investigation into new diagnostic categories and conceptualizations of addiction. Network theory may provide a novel and useful framework for conceptualizing such psychological disorders. Given the ongoing debate surrounding internet gaming disorder, named in the DSM-5 as a condition for further study, alongside recent trends in the legalization of recreational cannabis, this investigation aimed to explore the interconnectedness of both via network analysis among a sample of young adult video game players. Across multiple network parameterizations, problematic cannabis and video game use were found to be - at most - weakly associated with one another. Further, problematic game play was found to be most associated with escape and competition motivations. These findings suggest that before a comprehensive understanding of a new diagnostic category can be established, more research should be conducted to determine if a comorbidity between cannabis use disorder and problematic internet gaming exists.

Psychiatry ResearchVol. 352
Western University (CA), Memorial University of Newfoundland (CA), The Ohio State University Wexner Medical Center (US)
Zero hunger
Openalex Percentile: Top 78%
Mental Health Research Topics
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