Combine Virtual Reality and Machine-Learning to Identify the Presence of Dyslexia: A Cross-Linguistic Approach

This study explores the use of virtual reality (VR) and artificial intelligence (AI) to predict the presence of dyslexia in Italian and Spanish university students. In particular, the research investigates whether VR-derived data from Silent Reading (SR) tests and self-esteem assessments can differentiate between students that are affected by dyslexia and students that are not, employing machine learning (ML) algorithms. Participants completed VR-based tasks measuring reading performance and self-esteem. A preliminary statistical analysis (t-tests and Mann–Whitney tests) on these data was performed, to compare the obtained scores between individuals with and without dyslexia, revealing significant differences in completion time for the SR test, but not in accuracy, nor in self-esteem. Then, supervised ML models were trained and tested, demonstrating an ability to classify the presence/absence of dyslexia with an accuracy of 87.5% for Italian, 66.6% for Spanish, and 75.0% for the pooled group. These findings suggest that VR and ML can effectively be used as supporting tools for assessing dyslexia, particularly by capturing differences in task completion speed, but language-specific factors may influence classification accuracy.

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Published
2025-08-22
DOI
https://doi.org/10.3390/info16090719
Primary Topic
Online Learning and Analytics
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article
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article

Combine Virtual Reality and Machine-Learning to Identify the Presence of Dyslexia: A Cross-Linguistic Approach

G. Calabrò, Andrea Zingoni, Enrique Yeguas-Bolívar, Gianluca Morciano et al.
Information
Online Learning and Analytics
article

Combine Virtual Reality and Machine-Learning to Identify the Presence of Dyslexia: A Cross-Linguistic Approach

G. Calabrò, Andrea Zingoni, Enrique Yeguas-Bolívar, Gianluca Morciano, Juri Taborri, José Manuel Alcalde-Llergo, Michele Materazzini
article en

Abstract

This study explores the use of virtual reality (VR) and artificial intelligence (AI) to predict the presence of dyslexia in Italian and Spanish university students. In particular, the research investigates whether VR-derived data from Silent Reading (SR) tests and self-esteem assessments can differentiate between students that are affected by dyslexia and students that are not, employing machine learning (ML) algorithms. Participants completed VR-based tasks measuring reading performance and self-esteem. A preliminary statistical analysis (t-tests and Mann–Whitney tests) on these data was performed, to compare the obtained scores between individuals with and without dyslexia, revealing significant differences in completion time for the SR test, but not in accuracy, nor in self-esteem. Then, supervised ML models were trained and tested, demonstrating an ability to classify the presence/absence of dyslexia with an accuracy of 87.5% for Italian, 66.6% for Spanish, and 75.0% for the pooled group. These findings suggest that VR and ML can effectively be used as supporting tools for assessing dyslexia, particularly by capturing differences in task completion speed, but language-specific factors may influence classification accuracy.

InformationVol. 16(9)
Università degli Studi della Tuscia (IT), University of Córdoba (ES)
Università Campus Bio-Medico di Roma, Universidad de Córdoba
Openalex Percentile: Top 76%
Online Learning and Analytics
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Combine Virtual Reality and Machine-Learning to Identify the Presence of Dyslexia: A Cross-Linguistic Approach — G. Calabrò, Andrea Zingoni, et al. · Information (2025) | TGRS Research Map | TGRS