A jamming game for fleets of mobile vehicles
Abstract We consider a two-player Nash game in which each player represents a fleet of unmanned aerial vehicles. Each fleet is supposed to distribute information among fleet members while simultaneously trying to prevent the opposite fleet from achieving this. Using the electromagnetic spectrum’s properties, we model each fleet’s task as a nonlinear Nash game. By reformulating conditions for Nash equilibria, we provide a fixed-point algorithm for this game and show its convergence under mild conditions. In practice, the game considered will often be solved in a distributed setting, where each member of each fleet computes information separately. We thus propose a corresponding distributed optimization algorithm and show its convergence. Numerical results illustrate the flexibility of our approach.
Authors
- Walton Pereira Coutinho (ORCID: https://orcid.org/0000-0002-9783-6669)
- Jörg Fliege (ORCID: https://orcid.org/0000-0002-4459-5419)
Institutions
- Universidade Federal de Pernambuco (BR)
- University of Southampton (GB)
- Universidade Federal Rural de Pernambuco (BR)
Publication Details
- Journal
- Optimization and Engineering
- Published
- 2025-08-22
- DOI
- https://doi.org/10.1007/s11081-025-10017-w
- Primary Topic
- Distributed Control Multi-Agent Systems
- Type
- article
- Field-Weighted Citation Impact
- 0.00
Funders
- Coordenação de Aperfeiçoamento de Pessoal de Nível Superior
- Defence Science and Technology Laboratory