Ten Points for Urban Play: a Multidisciplinary Approach

The importance of playfulness in the creation of cohesive and sustainable urban communities is being increasingly recognised not only in urban studies but also in other disciplines such as human-centered design, architecture and semiotics, which are devoting an increasing number of studies to the potential, the creation and the effects of various forms of playful interactions with urban spaces. This convergence of interests makes it urgent to find common concepts leading to a holistic understanding of the phenomenon. In this paper, authors with different backgrounds (semiotics, architecture and design) but with a common interest in urban playfulness initiate a multidisciplinary dialogue. Such dialogue was articulated in five phases – Exploration, Integration, Categorisation, Selection and Description – and produced a total of ten strong concepts. This list offers a platform for the understanding, study, and design of urban playfulness.

Authors

Publication Details

Journal
Interaction design & architecture(s)/ID&A Interaction design & architecture(s)
Published
2025-05-31
DOI
https://doi.org/10.55612/s-5002-064-005
Citations
1
Primary Topic
Educational Games and Gamification
Type
article
Field-Weighted Citation Impact
3.44
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article

Ten Points for Urban Play: a Multidisciplinary Approach

Mattia Thibault, Antonio Opromolla, Valerio Perna
1 citations
Interaction design & architecture(s)/ID&A Interaction design & architecture(s)
Educational Games and Gamification
3.44
article

Ten Points for Urban Play: a Multidisciplinary Approach

Mattia Thibault, Antonio Opromolla, Valerio Perna
article en
1 citations

Abstract

The importance of playfulness in the creation of cohesive and sustainable urban communities is being increasingly recognised not only in urban studies but also in other disciplines such as human-centered design, architecture and semiotics, which are devoting an increasing number of studies to the potential, the creation and the effects of various forms of playful interactions with urban spaces. This convergence of interests makes it urgent to find common concepts leading to a holistic understanding of the phenomenon. In this paper, authors with different backgrounds (semiotics, architecture and design) but with a common interest in urban playfulness initiate a multidisciplinary dialogue. Such dialogue was articulated in five phases – Exploration, Integration, Categorisation, Selection and Description – and produced a total of ten strong concepts. This list offers a platform for the understanding, study, and design of urban playfulness.

Interaction design & architecture(s)/ID&A Interaction design & architecture(s)(64)
Openalex Percentile: Top 8%
Educational Games and Gamification
3.44
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