Pengaruh Edukasi Terhadap Peningkatan Pengetahuan Dan Sikap Remaja Tentang Faktor Risiko Hipertensi Pada Gamers Di SMA Kota Semarang

Online games, which are popular among teenagers, may lead to a lifestyle that increases the risk of hypertension. Lack of knowledge and appropriate attitudes regarding the negative effects of online games is a major concern. This study aims to evaluate the effect of education on increasing adolescents' knowledge and attitudes about risk factors for hypertension due to the effects of online games in high schools in Semarang City. The research design used was a quasi-experimental with two groups (intervention and control), each of which was given a pre-test and post-test. The sample consisted of 227 students from SMA Teuku Umar and MA Husnul Khatimah who were selected using non-probability sampling. Data were collected through questionnaires and analyzed using paired t-test, Wilcoxon and Mann-Whitney tests. The results showed a significant increase in knowledge in the intervention group from an average of 10.80 to 15.00, while attitudes increased from an average of 60.79 to 64.21, but were not significantly different from the control group. This study concluded that there was a significant difference between the knowledge scores of the intervention group and the control group after education. However, there was no significant difference in attitude scores between the two groups after the intervention.

Authors

Publication Details

Journal
Madu Jurnal Kesehatan
Published
2025-06-29
DOI
https://doi.org/10.31314/mjk.14.1.21-32.2025
Primary Topic
Sports and Physical Education Research
Type
article
Field-Weighted Citation Impact
0.00
Controls
|||
ALL TIME
JAN
FEB
MAR
APR
MAY
JUN
JUL
AUG
SEP
OCT
article

Pengaruh Edukasi Terhadap Peningkatan Pengetahuan Dan Sikap Remaja Tentang Faktor Risiko Hipertensi Pada Gamers Di SMA Kota Semarang

Ayun Sriatmi, Novica Ariyanti Putri, Syamsulhuda Budi Musthofa
Madu Jurnal Kesehatan
Sports and Physical Education Research
article

Pengaruh Edukasi Terhadap Peningkatan Pengetahuan Dan Sikap Remaja Tentang Faktor Risiko Hipertensi Pada Gamers Di SMA Kota Semarang

Ayun Sriatmi, Novica Ariyanti Putri, Syamsulhuda Budi Musthofa
article en

Abstract

Online games, which are popular among teenagers, may lead to a lifestyle that increases the risk of hypertension. Lack of knowledge and appropriate attitudes regarding the negative effects of online games is a major concern. This study aims to evaluate the effect of education on increasing adolescents' knowledge and attitudes about risk factors for hypertension due to the effects of online games in high schools in Semarang City. The research design used was a quasi-experimental with two groups (intervention and control), each of which was given a pre-test and post-test. The sample consisted of 227 students from SMA Teuku Umar and MA Husnul Khatimah who were selected using non-probability sampling. Data were collected through questionnaires and analyzed using paired t-test, Wilcoxon and Mann-Whitney tests. The results showed a significant increase in knowledge in the intervention group from an average of 10.80 to 15.00, while attitudes increased from an average of 60.79 to 64.21, but were not significantly different from the control group. This study concluded that there was a significant difference between the knowledge scores of the intervention group and the control group after education. However, there was no significant difference in attitude scores between the two groups after the intervention.

Madu Jurnal KesehatanVol. 14(1)
Openalex Percentile: Top 65%
Sports and Physical Education Research
AI Navigator

Ask Laika to Summarize, Analyze, and Connect papers live on the map.

Summarize Papers & Methodologies

Extract key findings, datasets, and comparative methods across publications.

Benchmark Rankings & Visual Analytics

Rank top research institutions, authors, funders, topics, and journals by Field-Weighted Citation Impact (FWCI) and paper volume with instant charts.

Connect Distant Disciplines

Bridge topological clusters on the map to find hidden collaborative intersections.

Pengaruh Edukasi Terhadap Peningkatan Pengetahuan Dan Sikap Remaja Tentang Faktor Risiko Hipertensi Pada Gamers Di SMA Kota Semarang — Ayun Sriatmi, Novica Ariyanti Putri, et al. · Madu Jurnal Kesehatan (2025) | TGRS Research Map | TGRS